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Showing results for tags 'milbasesim'.
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NATO Milbase Sever: FK1 Standard FK Modset Intro For those who do not know what milbase is to put it short its a normal fk mission with three differences: A) Your assets are chosen by you with the approval of your commander. B) Your assets must be all prepped and sent to the combat zone by your own means from your main HQ. Normally by drving or flying them there. C) On the day there is no real hard limit on number of assets (Unless zeus or command choose to) or who can take them (Tags wont apply). All levels of skill are welcome! Overall it is a very relaxed fun environment, you can drop in and out of the mission where needed so long as if you do take a command role (OPCOM, BASECOM or ATC) you hand the responsiblity to someone else before you leave. The mission will start at 9:15pm/ 15 mins after the end of 1st main and will be on FK1 FK rules apply. Photo Credit: @Malbryn from last weeks session.
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NATO Milbase Sever: FK1 Standard FK Modset Intro For those who do not know what milbase is to put it short its a normal fk mission with three differences: A) Your assets are chosen by you with the approval of your commander. B) Your assets must be all prepped and sent to the combat zone by your own means from your main HQ. Normally by drving or flying them there. C) On the day there is no real hard limit on number of assets (Unless zeus or command choose to) or who can take them (Tags wont apply). All levels of skill are welcome! Overall it is a very relaxed fun environment, you can drop in and out of the mission where needed so long as if you do take a command role (OPCOM, BASECOM or ATC) you hand the responsiblity to someone else before you leave. The mission will start at 9:30pm/ 15 mins after the end of 1st main and will be on FK1 FK rules apply. Photo Credit: from @Malbryn, model @Mesa during last weeks session.
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Milbase Sever: FK1 Standard FK Modset Note: Milbase will be going on a short break over the Christmas holiday so there wont be a planned session on the 23rd Dec or 30th Dec. Intro For those who do not know what milbase is to put it short its a normal fk mission with three differences: A) Your assets are chosen by you with the approval of your commander. B) Your assets must be all prepped and sent to the combat zone by your own means from your main HQ. Normally by drving or flying them there. C) On the day there is no real hard limit on number of assets (Unless zeus or command choose to) or who can take them (Tags wont apply). All levels of skill are welcome! Overall it is a very relaxed fun environment, you can drop in and out of the mission where needed so long as if you do take a command role (OPCOM, BASECOM or ATC) you hand the responsiblity to someone else before you leave. The mission will start at 9:15pm/ 15 mins after the end of 1st main and will be on FK1 FK rules apply. Photo Credit: from @Malbryn, model @Mesa and me during last weeks session.
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Milbase Templates added: Takistan ION, Russia North, Chernoras CDF, USMC Template & Asset List: https://docs.google.com/document/d/1gvn7zgZQc3p0RjPOCrqlaghc2BLosjP-MmCOr2FpbbY/edit?usp=sharing Sever: FK1 or FK4 (Nam Template) Standard FK Modset THE BELOW MOD IS THE ONLY MOD NEEDED FOR SOG MILBASE. https://steamcommunity.com/sharedfiles/filedetails/?id=2633537792 Intro For those who do not know what milbase is to put it short its a normal fk mission with three differences: A) Your assets are chosen by you with the approval of your commander. B) Your assets must be all prepped and sent to the combat zone by your own means from your main HQ. Normally by drving or flying them there. C) On the day there is no real hard limit on number of assets (Unless zeus or command choose to) or who can take them (Tags wont apply). All levels of skill are welcome! Overall it is a very relaxed fun environment, you can drop in and out of the mission where needed so long as if you do take a command role (OPCOM, BASECOM or ATC) you hand the responsiblity to someone else before you leave. The mission will start at 9:10pm/ 10 mins after the end of 1st main and will be on FK1 Templates (Chosen by the Zues): Altis - AAF, NATO, NATO (Saltflats) Livonia - LDF Takistan - Russia, Russia North, ION Iraq - NATO Chernoras - CDF, USMC Vietnam - SOG (SOG DLC Required) Photo Credit: @Malbryn from the last session.
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Milbase Templates added: Takistan ION, Russia North, Chernarus CDF, USMC Template & Asset List: https://docs.google.com/document/d/1gvn7zgZQc3p0RjPOCrqlaghc2BLosjP-MmCOr2FpbbY/edit?usp=sharing Sever: FK1 or FK4 (Nam Template) Standard FK Modset Vietnam Modset (Jeris modset): https://drive.google.com/file/d/1yfGeNHClnG9rbndMLG83NemsX9wGJGWx/view?usp=sharing All other templates use FK Standard Template. Intro For those who do not know what milbase is to put it short its a normal fk mission with three differences: A) Your assets are chosen by you with the approval of your commander. B) Your assets must be all prepped and sent to the combat zone by your own means from your main HQ. Normally by drving or flying them there. C) On the day there is no real hard limit on number of assets (Unless zeus or command choose to) or who can take them (Tags wont apply). All levels of skill are welcome! Overall it is a very relaxed fun environment, you can drop in and out of the mission where needed so long as if you do take a command role (OPCOM, BASECOM or ATC) you hand the responsiblity to someone else before you leave. The mission will start at 9:10pm/ 10 mins after the end of 1st main and will be on FK1 Templates (Chosen by the Zues): Altis - AAF, NATO, NATO (Saltflats) Livonia - LDF Takistan - Russia, Russia (North), ION Chernoras - CDF, USMC Iraq - NATO Vietnam - SOG (SOG DLC Required) Photo Credit: from @Mesa, during the last session.