Search the Community
Showing results for tags 'mass effect'.
-
mass effect Mass Effect Opposition Local Host Mission
SMPureParadise posted an event in Community Events
SMPureParadise Mission Operation Io Eladeen Systems Alliance 5th Marine Force Recon SSV PYKE WILL START AFTER FIRST MAIN ENDS MODSET HERE (13 MODS, Ignore ace dependencies) (https://steamcommunity.com/sharedfiles/filedetails/?id=1632794895) ROLE/ASSET SIGNUP DOCUMENT HERE (https://docs.google.com/document/d/1x-pekUYq6Qg3vC1sEuGg_njk1D8jrFZSYwM8s-BRC4c/edit?usp=sharing) BASIC FK RULES APPLY BRIEFING We have been assigned to respond to a distress call from an Alliance Marine squad that is based at Fort Zulu on Eladeen, the squad was on air patrol in the Jaque region of the planet when contact was lost. A single communication was received from the squad that only said “HELP” and then nothing since. The situation on the planet is very hostile, a number of pirate and mercenary groups have established extensive gun running networks all over the system with Eladeen being a hub for many. We don’t have much Intel on the Jaque region other than a very small settlements dots the region and a wealthy arms designer has a home in the region. This arms designer is the only lead we have so you are to meet with him in person, his name is Haydon Matson and he owns a small compound in the center of the region. We have sent word ahead and he has agreed to meet with you. behave yourself on his property, he likely has heavier guns than you do. Getting these marines back is a priority, You are free to act independently but please keep command updated. OBJECTIVES PRIMARY Contact Arms Designer Matson Matson has a small compound in the Jaque region, He has agreed to meet with you and should hopefully have the information you need. In the meantime we will continue scanning for signals. Find and rescue marines Priority objective is the rescue of these lost marines. SECONDARY DO NOT ENGAGE MATSON’S SECURITY Matson employs a sizable security force in the region, do not engage them. ASSETS (will be compressed or removed based on numbers) 1X UT-47 Kodiak (ARMED) Various support vehicles and aircraft deployed from SSV PYKE EQUIPMENT (reference screenshots at bottom) Notes May take OPTRE HUD glasses Only SL and Pilot may take LR Special Weapon is issued by squad leader. For Special Weapons Marine, you may only take 1 Special weapon marked with (S) below. Highly recommend taking the pistol red dots if you are taking a sidearm Some scopes like the T-8/as scope already have the Holo sight on. ML-78 Rocket launcher AT Rocket is wire guided, AA is lockon. May take any cosmetic variation of weapons Force Recon Marine (same for medic) Uniform - Ajax Alliance uniform (multicam) Vest - Ajax Armor (Alliance multicam) Helmet - Alliance / Open Helmet (multicam) Backpack - Invisible backpack (any), (Medic ->) ILCS Backpack (Medic) Eyewear - Any NVG - Neural Implant Vision Enhancement Weapons - M-8 Avenger, M-15 Vindicator, M-3 Predator Force Recon Special Weapons Marine Uniform - Ajax Alliance uniform (multicam) Vest - Ajax Armor (Alliance multicam) Helmet - Alliance / Open Helmet (multicam) Backpack - Invisible backpack (any) Eyewear - Any NVG - Neural Implant Vision Enhancement Weapons - M-8 Avenger, M-15 Vindicator, (S)M-76 Revenant, (S)M-97 Viper, (S)ML-78 Missle Launcher, M-3 Predator, M-4 Shuriken Force Recon Sergeant/Corporal Uniform - Ajax Alliance uniform (multicam) Vest - Ajax Armor (Alliance multicam) Helmet - Alliance / Open Helmet (multicam) Backpack - Invisible backpack (any) AN/PRC-515/521 for long range Eyewear - Any NVG - Neural Implant Vision Enhancement Weapons - M-8 Avenger/M-GL, M-15 Vindicator, M-3 Predator, M-6 Carnifex Alliance Navy Pilot Uniform - Ajax Alliance uniform (Cavalry any) Vest - (hidden) Integrated Protection (any) Helmet - Alliance / Open Helmet (Cavalry) Backpack - Invisible backpack (any) AN/PRC-515/521 for long range Eyewear - Any NVG - Neural Implant Vision Enhancement Weapons - M-8 Avenger, M-15 Vindicator, M-3 Predator