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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Medical Guide - How to treat people and what medical supplies to take. Weapons Guide - What you can take and when.
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untilNEW: WE ARE NOW RUNNING BATTLE BUDDY SYSTEM! Overview This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use. Topics that will be covered: How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio LAT introduction and overpressure BLUFOR vs OPFOR assets static showcase (if time allows) Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play. The idea is that you will be able to go straight into a mission after the training and play as a rifleman. This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both. How to join Please RSVP here and be at "Basic Training" room on TS at given time. We will be conducting this training on server 2. Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1700 EST. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues. You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out. Current modset is here: The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones. IP and password will be given to you before we join the server. Mandatory reading Rules on how to conduct yourself in an FK Arma mission: Recommended reading Most of what will be covered - still best to try it out yourself. Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too. TFAR guide - will be covered to some extent, contains list of of radios for each faction. Roles Index - who does what under ideal circumstances Weapons Guide - What you can take and when.
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untilSo now that I am doing much better with my health I am please to announce that i am back doing the infantry driving basic trainings What will be covered in this session is controls for driving, how to set the speed limiter, driving in conveys, parking for dismounting, spotting IED's and how you react around armour friendly armour i.e Bradley's and Abrams. The vehicles we will be using in this training session are the ones that the we use most on the server e.g Humvees and MRAP's but at the end of the session you will have a chance to try out each of those vehicles to see how the handle. If everyone could head to the General Training room for the training and have there games loaded that would be great also if you could disable your task force radio as we will not be using it during this session. Training will take place on the 2nd server if it is not being used for testing and dont' worry if you do have the IP and password I will give that out before we join the server. **This driving basics does not count in anyway to getting driving tags. If you are are interested in getting your driver tags then please speak to the trainers @Vericht @Don_prince@Cyico @BonSie **
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untilIn arma basics 1.0 we will cover what happens in the FNG room, joining the server, the slotting up process, the arsenal, movement, how to medic yourself, how to use your short range radio and some other things. My plan with this training session is to have it end before main mission that way you guys can test out what you have learnt in either the 1st or 2nd main mission. this training session will end 30 minutes before main mission so that gives you guys a chance to have a break, get some food, go to the bathroom or any other stuf you do before mission. If everyone could head to the General Training room for the training and have there games loaded that would be great. Training will take place on the 2nd server if it is not being used for testing. This training session will either be run by myself or @ThePointForward If you have any question feel free to message me pm me here on the forum or poke me on ts if you want to have a chat. **Arma basic 2.0 will be coming soon** Some helpful guides
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untilIn arma basics 1.0 we will cover what happens in the FNG room, joining the server, the slotting up process, the arsenal, movement, how to medic yourself, how to use your short range radio and some other things. My plan with this training session is to have it end before main mission that way you guys can test out what you have learnt in either the 1st or 2nd main mission. this training session will end 30 minutes before main mission so that gives you guys a chance to have a break, get some food, go to the bathroom or any other stuf you do before mission. If everyone could head to the General Training room for the training and have there games loaded that would be great. Training will take place on the 2nd server if it is not being used for testing. This training session will either be run by myself or @ThePointForward If you have any question feel free to message me pm me here on the forum or poke me on ts if you want to have a chat. **Arma basic 2.0 will be coming soon** Some helpful guides
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untilThe aim of the basic training's is to run through everything you will need as soon as you join teamspeak right up to when you set off for your mission with your squad. We will cover what happens in the FNG room, joining the server, the slotting up process, the arsenal and how to open the ace medical. I will be holding this on the 2nd server if it is online. **My plan with this training session is to have it end before main mission that way you guys can test out what you have learnt in either the 1st or 2nd main mission** If everyone could head to the General Training room for the training and have there games loaded that would be great. Training will take place on the 2nd server if it is not being used for testing. If you do not have the IP I will give that out before we join the server. A helpful guide to have a look at Rules for playing arma in FK. I suggest you give this a read.
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