Potato Posted August 16, 2017 Report Share Posted August 16, 2017 (edited) Thinking of setting up a campaign reminiscent to Judgeman's PMC campaigns, would like ideas for what to add, but here's what i have so far.Mission Types: Defend - Defending a VIP/Objective from a set number of waves Capture - Capture a VIP or enemy intel Escort - Escorting a VIP to a marked safe zone Eliminate - Basically, just wipe out an AO of enemies Assets: Assets are based off of the missions and player count and faction x# Transport MH6 littlebirds x# CAS AH6 littlebirds x# LAV I would like input on what to add to make it better Edited August 16, 2017 by Potato 1 Quote Link to comment Share on other sites More sharing options...
Heinrich Posted August 16, 2017 Report Share Posted August 16, 2017 Perhaps combine one or two of those types? Depending on the amount of people present of course. For example: Alpha and/or Bravo escort an VIP along a certain route back to base. While Charlie and Delta fly ahead to certain strongpoints in the littlebirds to clear the route. This way Charlie needs to make sure to clear as best as they can and as fast as they can. Otherwise Alpha with the VIP is a sitting duck and at risk of the enemy sending a squad or two to ambush them where they are waiting for the all clear from Charlie. Just my two cents on an idea. Quote Link to comment Share on other sites More sharing options...
Judgeman Posted August 16, 2017 Report Share Posted August 16, 2017 Hello there I hear I New campaign is being made so a wilde Judgeman appears, now the types of missions rly depend on what the champion is about, so with your campaign you said it is reminiscent to my PMC now if you look at my page you see a list of all the different types of missions me and @Vipershell have made, you may have a look and be inspired for making more but plz do not copy me and viper would be very sad, so depending on your campaign you can design rly unique missions around it, and as for assets that is rly up to you for me we designed a system that after what ever rep level they get they get x asset and in missions they can capture x assets from the battle and bring them back for other uses in missions. I hope this helps but if not I can give you some missions ideas of the top of my head that you may enjoy I will be back in 2 weeks so if you are still working on your campaign if you see me on just poke me and I see what I can help with Quote Link to comment Share on other sites More sharing options...
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