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Mission idea I guess


LilyBear
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So I dunno how possible this is cus I have no idea how to zeus or nayhting related to that but I thought maybe a WW1 style thing where you've got to assault trenches and hold them against counter attacks or if it goes wrong you've gotta retreat and hold your trench. Maybe there can be artillery as well cus that was a pretty big part of it. 

If anyone can tell me how feasible this is Id be much appreciative.

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We need a map with trenches which would be doable during the next mini update. Mortars are no problem. The attack is also no problem. The defense is harder since the AI likes to taken cover when fired upon.

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atomicbucko122

I have been making some new templates and have started to make some trench maps but I need some help with 20170520213634_1.thumb.jpg.b48db8cfeaedaf80c9601d559eb2632e.jpg20170520210502_1.thumb.jpg.6261b3aa16802314402a8996ad65fb95.jpg20170520210459_1.thumb.jpg.ee517a34d4687f28ab6f7c4028a43518.jpg20170520210453_1.thumb.jpg.4b34f96f4b2f2a5bbc8c5d75e17b447f.jpg20170518171614_1.thumb.jpg.e0d9f7689a88f0d5247bdc8a5297043e.jpgthe scripts and module stuff

20170518164901_1.jpg

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This should not be a problem as Pvp,  but with AI it might not work as well. WW1 was a tug of war and when one side pushed the other went back, the AI cant push effective but we can try anyway during an FNG mission to see if it works.

 

Like the idea

-Sebbe <3

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