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Zeus - The Basics of UI


Mopafid
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Do note this guide is aimed towards people that have next to no experience with the zeus mode, and simply want a quick overview of what the different buttons you'll most often encounter actually means and do.

 

BASIC UI

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1 - Selection menu for anything spawned

2 - Spawn vehicles/turrets/etc with or without its crew

3 - Spawn selection menu

4 - Search bar

5 - Side menu in order; BLUFOR, OPFOR, Independent, Civilian & Empty/Misc

6 - Type menu in order; Single Unit, Compositions, Modules, Map Markers & Recent

7 - Navigation bar, time of day and mission duration.

 

 

 

UNIT ATTRIBUTES

 

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1 - Selecting the unit in the selection menu

2 - Set the name of the unit

3 - Set the rank of the unit. AI will target higher ranked things first, else no effect.

4 - Stance in order; prone, crouched, standing & automatic

5 - Sliders for health, ammo & skill. (Skill = accuracy)

6 - Nobody seems to know what it does, presume unused

7 - Arsenal for the selected unit - Works just like it does for us players

 

 

 

 

VEHICLE ATTRIBUTES

 

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1 - Selecting the vehicle in the selection menu

2 - Set the rank of the vehicle. AI will target higher ranked things first, else no effect.

3 - Sliders for health, fuel, ammo and skill. (Skill = accuracy)

4 - Lock or unlock the vehicle from being enterable

5 - Lights in order; Searchlights, normal headlights & nothing

6 - Respawn in order; on issued reinforcement wave, on death & no respawn

7 - Nobody seems to know what it does, presume unused

8 - Cargo - ACE_Wheel is the spare wheel found through ace interaction in all wheeled vehicles (To see vehicle inventory, refer to 9)

9 - WARNING! TAKES LONG TIME TO LOAD - Is basically an arsenal for the inventory of the vehicle

 

 

 

GROUP ATTRIBUTES

 

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1 - Selecting the group in the selection menu

2 - Set the name/callsign of the group

3 - Set the skill (accuracy) of the entire group

4 - Set the formation of the group

5 - Group behavior in order; Careless, Safe, Aware, Combat & Stealth:

Careless = ignores combat, strolls around with gun down

Safe = Same as Careless, but will change to Aware if they encounter enemies

Aware = This is the default mode. Units will attempt to use cover and move at medium speed. They will be combat ready.

Combat = Units will be expecting combat, and will utilize cover and formations as much as possible.

Stealth = Units will attempt to keep themselves hidden and behind cover, they will mostly try to avoid combat.

6 - Combat mode in order; Never fire, fire when fired upon, hold fire engage at will, fire at will & fire at all engage at will

Engage means the unit will break out of formation, if no to engage, unit will try to stay within formation while firing.

7 - Unit speed in order; walking, combat pace & sprint

8 - Unit stance in order; prone, crouched, standing & automatic

9 - Nobody seems to know what it does, presume unused

 

 

 

Hope this helps! T'is just a small guide for people that wanna get into zeus'ing, but find it hard to understand the base UI. I'll be writing more complex guides for modules, dos/donts and various tips'n'tricks. Stay tuned! :-)

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