This mission is going to be a scripted TvT mission and will be hosted on FK#4.
Disclaimer: This mission takes place in the WW2 era but might not be historically accurate.
THE GAME MODE - SECTOR CONTROL:
Your objective is to capture and hold Sectors that are marked on the map.
You begin capturing a Sector once you have full control over it (no enemy players are present in the Sector).
If your side controls at least two (of the three) Sectors, the enemy side will start losing points. Killing an enemy player makes their team lose points.
The mission ends once the mission timer hits zero or one side runs out of points.
MISSION PARAMETERS:
Starting points: 1000
Mission timer: 5 min. prep phase, 85 min. game time
Penalty if enemy team has more control over the sectors: -1 pts/5 sec
Respawning: -1 pt
Respawns: 30-second respawn timer, respawn points are at base or inside a captured friendly Sector
The enemy base cannot be captured
RULES:
FK rules are in effect
No metagaming; don't use chat to share mission critical information
No "streamsniping"
No spawncamping
If you join late, try to balance the sides when you pick a slot
No looting of enemy weapons unless you're completely out of ammo
Don't leave the AO (marked with a rectangle on the map)
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