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ARMA 3 WARHAMMER 40K EVENT "EMPERORS FIRE"

SMPureParadise
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MAY MOVE EVENT TO SUNDAY AT SAME TIME IF MAJORITY OF PEOPLE REQUEST IT

Modset here (https://steamcommunity.com/sharedfiles/filedetails/?id=1623151070)

Please check google doc here for slots you may reserve. @ me on the event page to reserve 

(https://docs.google.com/document/d/1x-pekUYq6Qg3vC1sEuGg_njk1D8jrFZSYwM8s-BRC4c/edit?usp=sharing)

SMPureParadise Mission

Operation Emperors Fire

Concretum Civitas
Imperial Death Korps 1491st Grenadiers   




 

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BRIEFING

 

We have been called up for glorious service in the name of our Emperor. Your more common guardsmen envy the task laid out before you.

Two days ago a large Ork horde made planetfall and decimated the defenders in the region. A platoon of guardsmen managed to fall back and establish a strong defense in the city but that has not stopped the Orks from looting and burning the city, They have been constructing fortifications non stop these last two days so we are confident they are preparing to maintain a siege. We won’t give them the chance to dig in any further.

You will be approaching from the south, following the path of destruction the Orks took to take the city. A company of Guardsmen have already established a frontline and are engaging the Ork defences, your job here to break the Ork line before they can dig in any more and this becomes a drawn out siege. A series of objectives have been marked on your map south of the city, you must capture at least two of these before pushing into the city. Taking the bastion towers will likely be the deciding factor in securing the territory. Your assault will be a go when a nuke dropped from orbit takes out the horde north of the city 

Air support will be extremely limited due to the Orks establishing AA positions on the Bastion Towers. You will be deploying with Leman Russ tanks, Chimera APC’s and Sentinel Walkers. These assets are limited.

Today will be a test of both your abilities and your faith to the God Emperor, failure is not an option here.


 

The Galaxy is grim and filled with unending darkness,
Only the light of our Emperor will prevail!
                       

 

 






 

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OBJECTIVES
 

PRIMARY

  1. Await Nuke detonation 

    You must await the nuke being dropped from orbit to detonate before beginning your assault, The nuke should take out the vast majority of the hoard concentrated north of the city.   
  2. Capture at least 2 frontline objectives

    4 objectives south of the city center have been marked, capturing at least 2 will ensure we have a strong frontline to push with.     
  3. Capture the city center

    The city center has been split into two objectives, both must be captured and held for mission complete.       

 

SECONDARY

  1. Capture Bastion Towers
    A number of Bastion defensive towers were deployed before the Orks overwhelmed the defenders, recapturing these towers will go a long way in ensuring we have control of the territory and will allow air support to move in. Mark captured towers will blue smoke.  

  2. Rescue pinned down guardsmen
    A platoon of guardsmen were trapped when the Orks overran the city defensives, they have been able to hold out for 2 days. Relieving them will help in securing the city center.

 

   


ASSETS
(will be compressed or removed based on numbers)


 

2X Leman Russ Tanks (battlecanon) (min crew of 3)

1X Sentinel (Lascanon) (min crew of 2)
 

 



 

EQUIPMENT

(reference screenshots below for proper colors)


 

Notes

  • Vox Casters (radio) only issued to Commissar, Squad leads, and Vehicle Commanders.

  • DO NOT REMOVE MASKS ONCE IN THE AO

  • Gunner weapon is chosen by SL, If Missile Launcher is chosen you cannot take a primary weapon but may take a Laspistol

  • Officer's Guard will dress as Grenadiers but may take the Type 14 Lasgun with the Type 14 Backpack.

  • Bring BLUE smoke grenades to mark captured Bastion Towers

  • May use OPTRE HUD   





 

1491st Grenadier (also use for Medic)
(reference screenshots for proper color)

Uniform - Death Korps Uniform (if you sort by mods should be 2nd DK uniform)

 

Vest - Death Korps Grenadier Body Armor (1st one)

 

Helmet - Death Korps Infantry Helmet (4th)

 

Backpack - Death Korps Backpack, Cadian Medicae Backpack for Medics

 

Eyewear - Death Korps Grenadier Gasmask

 

NVG - NONE

 

Weapons - Lucius Pattern no.98 Lasgun  

 

1491st Watchmaster (Sergeant) & Corporal
(reference screenshots for proper color)

Uniform - Death Korps Uniform (if you sort by mods should be 2nd DK uniform)

 

Vest - Death Korps Grenadier Body Armor (1st one)

 

Helmet - Death Korps Infantry Helmet (4th)

 

Backpack - Death Korps Backpack, Type 14 Backpack if using Type 14 Lasgun, OPTRE Radio

 

Eyewear - Death Korps Officer Gasmask

 

NVG - NONE

 

Weapons - Lucius Pattern no.98 Lasgun, Lucius Pattern Mk.22c Shotgun,  Type 14 Lasgun (heavy)

 

1491st Gunner
(reference screenshots for proper color)

Uniform - Death Korps Uniform (if you sort by mods should be 2nd DK uniform)

 

Vest - Death Korps Grenadier Body Armor (1st one)

 

Helmet - Death Korps Infantry Helmet (4th)

 

Backpack - Death Korps Backpack

 

Eyewear - Death Korps Grenadier Gasmask

 

NVG - NONE

 

Weapons - Death Korps Plasma Gun, Lucius Heavy Stubber, Death Korps Missile Launcher, Laspistol  

1491st Officer
(reference screenshots for proper color)

Uniform - Death Korps Uniform (look for 1491st uniform with the breastplate

 

Vest - None

 

Helmet - Death Korps Infantry Helmet (4th)

 

Backpack - Death Korps Backpack

 

Eyewear - Death Korps Officer Gasmask

 

NVG - NONE

 

Weapons - Laspistol

 

1491st Vehicle Crew
(reference screenshots for proper color)

Uniform - Death Korps Uniform (if you sort by mods should be 2nd DK uniform)

 

Vest - None

 

Helmet - Death Korps Infantry Helmet (4th)

 

Backpack - Death Korps Backpack

 

Eyewear - Death Korps Guardsmen Gasmask

 

NVG - NONE

 

Weapons - Lucius Pattern no.98 Lasgun, Laspistol

 

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Recommended Comments

would love the gunner slot for the sentinel, no tags (providing slots are reservable?)

Edited by Mingy
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SMPureParadise

Posted

4 hours ago, Mingy said:

would love the gunner slot for the sentinel, no tags (providing slots are reservable?)

There is a google doc on top of the event page with all the slots, I'v got your name down. 

Link to comment
16 minutes ago, SMPureParadise said:

There is a google doc on top of the event page with all the slots, I'v got your name down. 

awesome, thank you :)

Link to comment
SMPureParadise

Posted

After this event if a few could stay after and help me test another 40K mission real quick that would be greatly appreciated 

Link to comment
SMPureParadise

Posted

7 hours ago, TEG said:

I'm up for fill, tho I can do a squad sergeant if nobody else wants one and dislike being a driver (due to fps drops)

I'll put you down as Sergeant

Link to comment
SMPureParadise

Posted

Just now, Fred said:

Can I have a reserve for LITTERALLY ANYTHING

we'll need infantry, so lets just hold off on that for now. 

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