
Resistance Rising (WW2 Poland) [First Main]

Event created by Melo
Event details
++MISSION BRIEFING++
𝙰𝚞𝚐𝚞𝚜𝚝 𝟷𝚜𝚝, 𝟷𝟿𝟺𝟺, 𝙱𝚊𝚛𝚊𝚗ó𝚠 𝚘𝚌𝚌𝚞𝚙𝚒𝚎𝚍 𝙿𝚘𝚕𝚊𝚗𝚍.
𝚃𝚑𝚎 𝚆𝚊𝚛𝚜𝚊𝚠 𝚄𝚙𝚛𝚒𝚜𝚒𝚗𝚐 𝚑𝚊𝚜 𝚋𝚎𝚐𝚞𝚗.
𝙼𝚊𝚗𝚢 𝚊𝚌𝚛𝚘𝚜𝚜 𝙿𝚘𝚕𝚊𝚗𝚍 𝚑𝚊𝚟𝚎 𝚓𝚘𝚒𝚗𝚎𝚍 𝚝𝚑𝚎 𝚏𝚒𝚐𝚑𝚝, 𝚒𝚗𝚌𝚕𝚞𝚍𝚒𝚗𝚐 𝚌𝚒𝚟𝚒𝚕𝚒𝚊𝚗𝚜.
𝚃𝚑𝚎 𝚁𝚎𝚒𝚌𝚑 𝚒𝚜 𝚜𝚝𝚛𝚞𝚐𝚐𝚕𝚒𝚗𝚐 𝚝𝚘 𝚏𝚒𝚐𝚑𝚝 𝚋𝚊𝚌𝚔.
𝙰 𝚜𝚙𝚊𝚛𝚔 𝚘𝚏 𝚑𝚘𝚙𝚎 𝚠𝚊𝚜 𝚋𝚘𝚛𝚗.
Mission Summary:
On the morning of August 1st, 1944, The Warsaw Uprising has started, but the fight was spread across Poland. As a group of army personnel and civilians with limited training you see an opportunity to ambush an enemy convoy and steal their equipment and assets. Using said gathered equipment you will attempt to take the town of Baranów from the occupants.
Objectives:
- Steal enemy assets from the stopped convoy at the bridge and destroy it. (Tank for KGNT + anything else)
- Capture the AA position next to the town.
- Secure the town of Baranów.
Mission Notes:
CIVILIANS: Civilians are hiding in their houses.
RRR: None.
ASSET RRR: Withdraw from front line and ping Zeus. (limited to 3x RRR)
RESPAWNS: Zeus Discretion.
++BRIEFING COMPLETED++
MISSION SUMMARY:
This will be a heavily themed mission with elements taken from the Second World War The mission will be making use of the Arma 3 mods IFA3 AIO, Faces Of War, Operation Spearhead and Improved Melee System which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Second World War based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War.
++SLOTTING++
(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION)
Slot Format: Role,(Tag Required, Rank Associated)
CoZeus: @UNREALARCLITE
CoZeus: OPEN
PLTN COMMAND SQUAD:
- PLTN Lead (PLTN TAGS ONLY, Officer) OPEN
- PLTN 2ic/Radioman (PLTN 2ic/Command TAGS, Officer) OPEN
- PLTN Medic (MEDIC TAGS, Specialist) OPEN
ALPHA SQUAD:
- Alpha Squad Lead (SL TAGS, Officer) @andyt90
- Alpha Radioman (TL TAGS, NCO) @Sheltz95
- Alpha Squad Medic (MEDIC TAGS, Specialist) @InZane
- 1x Alpha Squad Machine Gunner: (on the day)
- 1x Alpha Squad Machine Gunner Assistant: (on the day)
- Alpha Squad Team Leader (TL TAGS, NCO) OPEN
- 4x Delta Squad Rifleman: (on the day)
BRAVO SQUAD:
- Bravo Squad Lead (SL TAGS, Officer) OPEN
- Bravo Radioman (TL TAGS, NCO) OPEN
- Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN
- 1x Bravo Squad Machine Gunner: (on the day)
- 1x Bravo Squad Machine Gunner Assistant: (on the day)
- Bravo Squad Team Leader (TL TAGS, NCO) OPEN
- 4x Delta Squad Rifleman: (on the day)
CHARLIE SQUAD:
- Charlie Squad Lead (SL TAGS, Officer) OPEN
- Charlie Radioman (TL TAGS, NCO) OPEN
- Charlie Squad Medic (MEDIC TAGS, Specialist) OPEN
- 1x Charlie Squad Machine Gunner: (on the day)
- 1x Charlie Squad Machine Gunner Assistant: (on the day)
- Charlie Squad Team Leader (TL TAGS, NCO) OPEN
- 4x Delta Squad Rifleman: (on the day)
DELTA SQUAD:
- Delta Squad Lead (SL TAGS, Officer) OPEN
- Delta Radioman (TL TAGS, NCO) OPEN
- Delta Squad Medic (MEDIC TAGS, Specialist) OPEN
- 1x Delta Squad Machine Gunner: (on the day)
- 1x Delta Squad Machine Gunner Assistant: (on the day)
- Delta Squad Team Leader (TL TAGS, NCO) OPEN
- 4x Delta Squad Rifleman: (on the day)
KNGT Panzer 38 (Start without one):
- KNGT Commander (KNGT Commander Tags, Officer) @Bashfulvideos (no tags)
- KNGT Gunner (KNGT Gunner Tags, Specialist) @TheSalader
- KNGT Driver (KNGT Driver Tags, Specialist) @Yung_Cider
--SLOTTING--
++RESTRICTIONS++
- Only Weapons and equipment from the Iron Front, Faces of War and Operation Spearhead mods may be used within the mission.
- Short Range Radios are prohibited (RPTR Elements Exempt).
- Only Radiomen are permitted to carry Long Range Radios.
- Night vision equipment is prohibited.
- BFT and GPS systems will be disabled/prohibited (RPTR Elements Exempt).
- Looting of enemy primary weapons is allowed and encouraged.
- Rifle Grenades are NOT permitted.
- Only PLTHQ, Squad Leads and Team Leads are permitted whistles.
- Scoped weapons are not permitted unless looted.
- Some equipment was limited per squad.
--RESTRICTIONS--
++NOTES++
- The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
- Propaganda and other potentially sensitive material may be shown in mission associated with the time period and governments depicted.
- Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.
- To assist medics with the lower carry capacity of the equipment present within these missions squads are encouraged to carry increased Medical Fluid EG: Saline.
- Weapons or equipment listed as Pending... are currently left out per the time period depicted in mission. As the campaign progresses more equipment will be introduced.
- To assist players in adapting to a setting where short range radios are restricted and to help Squad Leads manage their elements the following is recommended reading.
--NOTES--
++EQUIPMENT++
Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission.
General Equipment:
QuoteUniform:
- Armia Krajowa Clothing
Vest:
- AK Vest (any)
- AK Officer Vest [Leadership only]
Backpack:
- CIV Sling Bag
- CIV Leather Satchel
- SOV DP/DT Ammunition bag
- RBM-1 Radiopack [LR Radio]
- SOV Medical Satchel [Medic Only]
Helmet:
- AK Helmet [only 3 per squad]
- AK Helmet (Medic) [Medic only]
- Worker Cap (any)
- Villager Cap (any)
- [US] HBT Cap (any}
Binoculars:
- German Binoculars
Weapons:
QuotePrimary:
- Kar98k
- 50 maximum bullets (9x clips + 1 in gun)
- Standard bullets (no tracer or etc)
- MP40 [2 per squad]
- 160 maximum bullets (4x mags + 1 in gun)
- Standard bullets (no tracer or etc)
- DP [Machine gunner]
- No ammo limit
- Standard bullets (no tracer or etc)
Secondary:
- Sapper Shovel (Version 2)
- WW2 Knife (any)
Throwables:
- Smokes (including colored smokes)
- Molotov
- M24 [1x per person]
- M24x7 geballte Ladung [1x per squad]
--EQUIPMENT--
MISSION REQUIREMENTS:
SERVER INFO :
- Name: FK #4 Custom Mission Server
- IP: arma4.fkservers.eu
- Port: 2402
- Password: On Request
- Modset Download Link
- Size: 58GB.
Edited by Melo