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Jeri's Spooky Spectacular [1st Main]

    

Jerichron
Mission Planner

Event details

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  ++MISSION BRIEFING++

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FIDELITY, BRAVERY, INTEGRITY

 

Player Force:  Unusual Incidents Unit.

Enemy Force: ||||||||||||||||||||||||||||||||||||||

Objectives:

  1. Locate and establish contact with infiltration units located within Enemy facility. (Rescue Team).
  2. Gain Intel on enemy facility and avoid discovery. Maintain cover as testing staff D-Class.

Situation Report:

At 04:00 hours yesterday, operation "Masquerade" was initiated. We deployed agents posing as convicted felons, placing them in facilities regularly monitored by the SCP Foundation. These undercover agents, under the influence of class two amnestics, have been inserted as D-Class test subjects within Site 17 of the SCP Foundation. Upon activation of their transponders, we gained a means to pinpoint the facility's location and deployed a strike team near a salt mine suspected to be linked to the covert construction of the site.
However, shortly after transponder activation, all contact with the infiltration teams was lost, and signals to and from the facility ceased. At this point, it remains unclear whether this interruption is the result of Foundation interference or an unintentional event. In response to these developments, the strike team has been ordered to recover the infiltration teams and secure the facility, regardless of the cost...Non regulated agencies cannot be permitted to operate with such forces within the States.

 

++BRIEFING COMPLETED++

MISSION SUMMARY: This will be a heavily themed mission. The mission will be making use of a reduced Standard FK Arma 3 modset in addition to some others to enhance the theme of the mission these will be posted as well at the bottom of this event page in a compiled list. Tags for applicable roles are being enforced and will not be different from standard slotting. 

 

++SLOTTING++

(TAGS & REGS PRIORITIZED)

(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)

(FINAL SAY IS AT EVENT HOSTS DISCRETION)

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  • ALPHA SQUAD (UIU)
    • Alpha Squad Lead (SL TAGS): @Monocled Badger
    • Alpha Squad Medic (MEDIC TAGS): OPEN
    • Alpha Squad Team Leader (TL TAGS): @colt92
    • Alpha Squad Team Leader (TL TAGS): @Mingy

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  • BRAVO SQUAD (D-Class)
    • Bravo Squad Lead (SL TAGS): @Melo [Reg+]
    • Bravo Squad Medic (MEDIC TAGS): OPEN
    • Bravo Squad Team Leader (TL TAGS): @TheFantasticFlyingTaco
    • Bravo Squad Team Leader (TL TAGS): OPEN

 

  • CHARLIE: SQUAD (D-Class)
    • Charlie Squad Lead (SL TAGS): @Veagance
    • Charlie Squad Medic (MEDIC TAGS): OPEN
    • Charlie Squad Team Leader (TL TAGS): OPEN
    • Charlie Squad Team Leader (TL TAGS): OPEN

 

  • DELTA SQUAD (D-Class)
    • Delta Squad Lead (SL TAGS): OPEN
    • Delta Squad Medic (MEDIC TAGS): OPEN
    • Delta Squad Team Leader (TL TAGS): OPEN
    • Delta Squad Team Leader (TL TAGS): OPEN

 

--SLOTTING--

 

++RESTRICTIONS++

  1. Standard FK Weaponry restrictions apply.
  2. BFT systems will be disabled/prohibited.
  3. GPS Devices are prohibited.
  4. NVG Devices are prohibited.
  5. Drawing on the map after briefing is prohibited.
  6. The use of Long Range Radios is restricted until elements have rallied with PLTHQ.
  7. The use of Short Range Radios is restricted to individual element usage until elements have rallied with PLTHQ. Stay on your own radio frequency.
  8. Players Equipment are scripted for this event and looting is encouraged throughout.
  9. During looting D-Class personnel may loot vests, helmets and backpacks off enemies however they may not change their uniforms.

--RESTRICTIONS--

++NOTES++

  1. The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
  2. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.
  3. Those streaming or inclined to listen should be aware that music and sound effects from the SCP Universe and games will be played throughout the mission.
  4. Briefing will be conducted from the map screen.
  5. Prep time will be limited to 5-10 minutes for any technical issues after which the mission will begin.
  6. D-Class personnel aside from minor equipment will begin with no weapons of offensive equipment.
  7. Due to mission constraints total players in mission minus Zeuses is limited to 46.
  8. Doors and new areas in mission will be locked behind doors synced to codes written on notepads scattered within the map and behind door key cards which will also be scattered throughout the mission.

--NOTES--

MISSION REQUIREMENTS: 

SERVER INFO :

  • Name: FK #4 Custom Mission Server
  • IP: arma4.fkservers.eu
  • Port: 2402
  • Password: On Request
  • Modset Size: 25 GB
  • Modset Here - Now with preset functionality
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Recommended Comments

Karzak

Posted (edited)

I propose changing the name of our unit to "Unusual Warfare Unit", the benefits are obvious.

Edited by Karzak
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