Event created by Jerichron
Event Video Pending...
++MISSION BRIEFING++
"The Cost Of War Can Never Truly Be Accounted For."
Whilst the attempt to decapitate the Separatist leadership at the Arena has failed, Obi-Wan Kenobi and Padawan Anakin have been rescued alongside Senator Amidala. Whilst the Separatist leadership may now be beyond our reach, their forces still nominally remain on the surface of Geonosis and are vulnerable to ground engagement as they attempt to evacuate the planet and escape from the local system. We must attack through the established ground defenses along the valley in sector 506 and prevent the Core Ship at the end of the valley from escaping from the planet with its deadly complement of battle droids. FOR THE REPUBLIC!
++BRIEFING COMPLETED++
MISSION SUMMARY:
This will be a heavily themed mission with elements taken from the Star Wars universe The mission will be making use of the Arma 3 mods 3AS (Beta Test), JLTS, Improved Melee System and others which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Star Wars and Era based weaponry as well as some supplementary options and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure may be changed to accommodate the theme.
++SLOTTING++
(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION)
Slot Format: Role,(Tag Required, Rank Associated)
CoZeus: OPEN
CoZeus: @Melo
PLTN COMMAND SQUAD:
- PLTN Lead (PLTN TAGS ONLY, Officer) OPEN
- PLTN 2ic/RTO (PLTN 2ic/RTO TAGS, Officer) OPEN
- PLTN Medic (MEDIC TAGS, Specialist) OPEN
ALPHA SQUAD:
- Alpha Squad Lead (SL TAGS, Officer) OPEN
- Alpha Squad Medic (MEDIC TAGS, Specialist) OPEN
- Alpha Squad Team Leader (TL TAGS, NCO) @Colek
- Alpha Squad Autorifleman : (on the day)
- 2x Alpha Squad Rifleman: (on the day)
- Alpha Squad Team Leader (TL TAGS, NCO) @Prometheus13 [Reg+]
- Alpha Squad Autorifleman : (on the day)
- 2x Alpha Squad Rifleman: (on the day)
BRAVO SQUAD:
- Bravo Squad Lead (SL TAGS, Officer) OPEN
- Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN
- Bravo Squad Team Leader (TL TAGS, NCO) OPEN
- Bravo Squad Autorifleman : (on the day)
- 2x Bravo Squad Rifleman: (on the day)
- Bravo Squad Team Leader (TL TAGS, NCO) OPEN
- Bravo Squad Autorifleman : (on the day)
- 2x Bravo Squad Rifleman: (on the day)
CHARLIE SQUAD:
- Charlie Squad Lead (SL TAGS, Officer) @Legendo
- Charlie Squad Medic (MEDIC TAGS, Specialist) OPEN
- Charlie Squad Team Leader (TL TAGS, NCO) @JeffreyCuddles [Reg+]
- Charlie Squad Autorifleman : (on the day)
- 2x Charlie Squad Rifleman: (on the day)
- Charlie Squad Team Leader (TL TAGS, NCO) OPEN
- Charlie Squad Autorifleman : (on the day)
- 2x Charlie Squad Rifleman: (on the day)
DELTA SQUAD (ARC):
- Delta Squad Lead (SL TAGS, Officer) (on the day)
- Delta Squad Medic (MEDIC TAGS, Specialist) (on the day)
- Delta Squad Team Leader (TL TAGS, NCO) (on the day)
- Delta Squad Autorifleman : (on the day)
- 2x Delta Squad Rifleman: (on the day)
- Delta Squad Team Leader (TL TAGS, NCO) (on the day)
- Delta Squad Autorifleman : (on the day)
- 2x Charlie Squad Rifleman: (on the day)
All Terrain Tactical Enforcer (AT-TE) (KNGT 1-1):
- KNGT Commander (KNGT Commander Tags, Officer) @Monocled Badger [Reg+]
- KNGT Gunner (KNGT Gunner Tags, Specialist) @Jacob_Waltz
- KNGT Driver (KNGT Driver Tags, Specialist) @SilentGunner13
All Terrain Tactical Enforcer (AT-TE) (KNGT 1-2):
- KNGT Commander (KNGT Commander Tags, Officer) @Servok [Reg+]
- KNGT Gunner (KNGT Gunner Tags, Specialist) @TheSalader
- KNGT Driver (KNGT Driver Tags, Specialist) @Mingy [Reg+]
--SLOTTING--
++RESTRICTIONS++
-
Only Weapons and equipment from the following mods may be used in this mission.
- Legion Base - .
- 3AS - .
- 212th - .
- JLTS - .
- Looting of enemy primary weapons is prohibited.
- All weapons , uniforms, vests, helmets and other equipment from the 501st mod - are prohibited.
- One squad deployable energy shield (Under Grenades) is permitted per squad.
- Two personal energy shields (Under Grenades) or hand held riot shields are permitted per squad.
- Rifleman mag size limit raised to 60 rounds per magazine.
- Standard Scope Limit raised to 5x times magnification.
- Medics may take 3x Bacta Tanks from LFP for instant revive of injured soldiers regardless of wounds.
- Bacta Bandages may be taken as a replacement for Elastic Bandages with a significant increase to wound coverage with a similar wound reopening time.
- Star Wars Medical items aside from those mentioned in ruless 8# and 9# may not be taken.
- SLs are allowed to designate one Trooper within their squad as a Jet Trooper allowing them to take a JLTS Jump Pack.
- Multi-shot grenade launcher ammunition is prohibited for all units, except for ARC and Commando Troops.
- MAT Magazine limit due to PLX Launcher mag Size being 3 rockets per mag is reduced to 2 magazines or 6 rockets in total.
- Thermal Scopes in the DMR role are permissible.
- ARC Squads are permitted to take up to 18.1x Scopes in the DMR role.
--RESTRICTIONS--
++NOTES++
- The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
- Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.
- To assist with some of the equipment and to take into account the settings tone Third Person will be allowed for use in these missions.
- Those streaming or inclined to listen should be aware that music from the Star Wars universe will be played throughout the mission.
- Keybinds for JLTS Jetpacks and Webknight's Melee may be found under Options -> Controls -> Configure Addons -> JLTS Jumppacks && Webknights's Melee.
- Delta Squad will only be formed if both Bravo and Alpha squads are filled, and there are enough players present (16+). However, if the total number of players exceeds 23+, there will be a limit on the number of players assigned to Delta Squad, and the remaining players will be allocated to other squads with first choices for the Squad being taken from Charlie.
--NOTES--
++EQUIPMENT++
Note:
- FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission.
PLTN Lead:
QuoteUniform:
- [3AS] Phase 1 Armor (Commander).
Vest:
- Clone Trooper Commander Vest.
Helmet:
- [3AS] Phase 1 Commander.
Primary:
- [3AS] DC-15A GL Rifle.
- [3AS] DC-15A Rifle.
- [3AS] DC-15C.
- [3AS] DC-15C GL Rifle.
- [3AS] DC-15S Carbine.
Secondary:
- [3AS] DC-17S Sidearm.
Squad Leads:
QuoteUniform:
- [3AS] Phase 1 Armor (Sergeant).
Vest:
- [327th] Sergeant Vest [A].
- [327th] Sergeant Vest [B].
- [327th] Sergeant Vest [C].
Helmet:
- [3AS] Phase 1 Sergeant.
Primary:
- [3AS] DC-15A GL Rifle.
- [3AS] DC-15A Rifle.
- [3AS] DC-15C.
- [3AS] DC-15C GL Rifle.
- [3AS] DC-15S Carbine.
Secondary:
- [3AS] DC-17S Sidearm.
FAC, RTO, Team Leads, Drone Operator, PLTNHQ Riflemen:
QuoteUniform:
- [3AS] Phase 1 Armor.
Vest:
- [327th] RTO Platoon Staff Vest [A]. PLTHQ RTO/FAC Only.
- [327th] RTO Platoon Staff Vest [B]. PLTHQ RTO/FAC Only.
- [327th] Platoon Staff Vest [A]. PLTHQ Only.
- [327th] Platoon Staff Vest [B]. PLTHQ Only.
- Clone Trooper Kama.
Helmet:
- [3AS] Phase 1 Helmet.
Primary:
- [3AS] DC-15A GL Rifle.
- [3AS] DC-15A Rifle.
- [3AS] DC-15C.
- [3AS] DC-15C GL Rifle.
- [3AS] DC-15S Carbine.
Secondary:
- [3AS] DC-17S Sidearm.
Medics:
QuoteUniform:
- [3AS] Phase 1 Armor.
- Clone Trooper Armor (Medic).
Vest:
- [327th] Medic Platoon Staff Vest [A]. PLTHQ Only.
- [327th] Medic Platoon Staff Vest [B]. PLTHQ Only.
- [327th] Medic Vest [B].
- [327th] Medic Vest [B].
Helmet:
- [3AS] Phase 1 Helmet.
Primary:
- [3AS] DC-15A Rifle.
- [3AS] DC-15C.
- [3AS] DC-15S Carbine.
Secondary:
- [3AS] DC-17S Sidearm.
Riflemen:
QuoteUniform:
- [3AS] Phase 1 Armor.
Vest:
- [327th] Sidearm Holster.
Helmet:
- [3AS] Phase 1 Helmet.
Primary:
- [3AS] DC-15A Rifle.
- [3AS] DC-15C.
- [3AS] DC-15S Carbine.
Secondary:
- [3AS] DC-17S Sidearm.
AutoRiflemen:
QuoteUniform:
- [3AS] Phase 1 Armor.
Vest:
- [327th] Sidearm Holster.
- Clone Trooper Kama.
Helmet:
- [3AS] Phase 1 Helmet.
Primary:
- [3AS] DC-15L Rifle.
- [212th] Z-6 Rotary Cannon (Mk. C)
Secondary:
- [3AS] DC-17S Sidearm.
ARC Trooper:
QuoteUniform:
- [3AS] Phase 1 Armor (Captain). SL
- [3AS] Phase 1 Armor (Commander). TL
- [3AS] Phase 1 Armor (Lieutenant). RIFLEMEN
Vest:
- Clone ARC Trooper Vest (ARC Predator). SL
- Clone ARC Trooper Vest (ARC Blitz). TL
- Clone ARC Trooper Vest. RIFLEMEN
Helmet:
- [3AS] Phase 1 Captain. SL
- [3AS] Phase 1 Commander. TL
- [3AS] Phase 1 Lieutenant. RIFLEMEN
Primary:
- [3AS] DC-15A Rifle.
- [3AS] DC-15C.
- [3AS] DC-15S Carbine.
- [3AS] Westar-M5 GL Rifle.
- [3AS] Westar-M5 Rifle.
Secondary:
- [3AS] DC-17S Sidearm.
- [3AS] Dual DC-17S Sidearm.
- [3AS] DC-15A Sidearm.
KNGT Crew
QuoteUniform:
- Clone Trooper Support Armor.
Vest:
- [327th] Specialist Vest.
Helmet:
- [212th] Engineer Helmet (Unmarked).
Primary:
- [3AS] DC-15A Rifle.
- [3AS] DC-15C.
- [3AS] DC-15S Carbine.
Secondary:
- [3AS] DC-17S Sidearm.
General Equipment:
QuoteLAT:
- RPS6 Disposable Rocket Launcher.
MAT:
- [3AS] RPS6 Heavy Projectile.
HAT:
- [3AS] PLX-1 Guided Missile Launcher Platform.
HAP:
- [3AS] Chaingun.
LR Radios:
- Clone Mini LR Pack.
- Clone RTO Backpack.
Binoculars:
- Clone Commander Electrobinocular. PLTHQ
- Clone Trooper Electrobinocular. [JLTS Mod] Non Thermal.
- [212th] Clone Scout Binoculars. PRHT
Jet/Jump Packs:
- Clone Trooper JT-12 Jetpack.
- Clone Trooper "Chicken" Jumppack.
--EQUIPMENT--
MISSION REQUIREMENTS:
SERVER INFO :
- Name: FK #4 Custom Mission Server
- IP: arma4.fkservers.eu
- Port: 2402
- Password: On Request
- Modset 56.30 GB (Size Calculation does not include mods currently in FK Standard Modset.).