Event created by Jerichron
++MISSION BRIEFING++
"The war with the humans will require a great deal many more machines than we can currently muster."
—Prophet of Regret - Unknown Location - February 10th, 2531.
Following the evacuation of major civilian population centres on the planet the UNSC ships, Spirit of Fire, Armstrong and Pillar of Autumn as well as surface forces can turn their attention to Covenant activity on the planet. Primary Covenant forces in this area are concentrated in the mountainous northern region which is currently being protected by a large energy shield supplied by three sites in the surrounding area. To learn what is happening in this area the energy shield must be brought down...
++BRIEFING COMPLETED++
MISSION SUMMARY:
This will be a heavily themed mission with elements taken from the Halo Game Series The mission will be making use of the Arma 3 mods Operation Trebuchet, Fire Team Zulu, Improved Melee System and others which will be posted as well at the bottom of this event page in a compiled list. Weaponry within the mission will be restricted to Halo Series based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme.
++SLOTTING++
(TAGS & REGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION)
Slot Format: Role,(Tag Required, Rank Associated)
CoZeus: @LurkerOne
PLTN COMMAND SQUAD:
- PLTN Lead (PLTN TAGS ONLY, Officer) OPEN
- PLTN 2ic/RTO (PLTN 2ic/RTO TAGS, Officer) OPEN
- PLTN Medic (MEDIC TAGS, Specialist) OPEN
ALPHA SQUAD:
- Alpha Squad Lead (SL TAGS, Officer) @Sarissa
- Alpha Squad Medic (MEDIC TAGS, Specialist) OPEN
- Alpha Squad Team Leader (TL TAGS, NCO) @Eaglestrike [Reg+]
- Alpha Squad Autorifleman : (on the day)
- 2x Alpha Squad Rifleman: (on the day)
- Alpha Squad Team Leader (TL TAGS, NCO) OPEN
- Alpha Squad Autorifleman : (on the day)
- 2x Alpha Squad Rifleman: (on the day)
BRAVO SQUAD:
- Bravo Squad Lead (SL TAGS, Officer) OPEN
- Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN
- Bravo Squad Team Leader (TL TAGS, NCO) OPEN
- Bravo Squad Autorifleman : (on the day)
- 2x Bravo Squad Rifleman: (on the day)
- Bravo Squad Team Leader (TL TAGS, NCO) OPEN
- Bravo Squad Autorifleman : (on the day)
- 2x Bravo Squad Rifleman: (on the day)
CHARLIE SQUAD:
- Charlie Squad Lead (SL TAGS, Officer) OPEN
- Charlie Squad Medic (MEDIC TAGS, Specialist) OPEN
- Charlie Squad Team Leader (TL TAGS, NCO) OPEN
- Charlie Squad Autorifleman : (on the day)
- 2x Charlie Squad Rifleman: (on the day)
- Charlie Squad Team Leader (TL TAGS, NCO) OPEN
- Charlie Squad Autorifleman : (on the day)
- 2x Charlie Squad Rifleman: (on the day)
Red Team (SPARTAN-II Program):
- Red Team Lead (SL TAGS, Officer) @Legendo
- 2x Echo Spartan: (on the day)
M494 Oryx IFV (KNGT 1-1):
- KNGT Commander (KNGT Commander Tags, Officer) @colt92
- KNGT Gunner (KNGT Gunner Tags, Specialist) @Jacob_Waltz
- KNGT Driver (KNGT Driver Tags, Specialist) OPEN
AV-14 Hornet (RPTR 1-1):
- RPTR Pilot (Rotary Pilot Tags, Officer) @L00_Cyph3r
--SLOTTING--
++RESTRICTIONS++
- Only Weapons and equipment from Operation Trebuchet, Fire Team Zulu, Specialized Ordnance, 1st MEU, Operation Arsenal mods may be used within the mission.
- Any Covenant Weapon looted in mission may be carried in the next mission if proof of acquisition is provided prior to the next operation and appropriate Role is taken.
- Only one Covenant Weapon may be equipped or looted at a time per rifleman.
- Rifleman && Crew mag size is raised to 60 rounds per magazine in these missions.
- Spartan Laser is to be treated as HAT and restricted to one mag before rearm is required.
--RESTRICTIONS--
++NOTES++
- The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
- Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.
- To assist with some of the equipment and to take into account the settings tone Third Person will be allowed for use in these missions.
- Those streaming or inclined to listen should be aware that music from the Halo universe will be played throughout the mission.
- To further play into the theme of the environment and to assist with medical treatment in mission all Players are recommended to take [1st MEU] Biofoam Canister's as a replacement to standard packing bandages. They are more effective than standard bandages and are only available in this setting. Please read carefully when adding to your inventory as other mods Biofoam options do not function as well or at all.
--NOTES--
++EQUIPMENT++
Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission.
PLTN Lead:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- [OPCAN, Army] M52A (Role Appropriate) [Woodland].
Helmet:
- [OPCAN]CH252 (Army Woodland).
- [OPCAN]CH252 Collar(Army Woodland).
- [OPCAN]CH252 Vacuum(Army Woodland).
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
Squad Leads:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- [OPCAN, Army] M52A (Role Appropriate) [Woodland].
Helmet:
- [OPCAN]CH252 (Army Woodland).
- [OPCAN]CH252 Collar(Army Woodland).
- [OPCAN]CH252 Vacuum(Army Woodland).
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
FAC, RTO, Team Leads:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- [OPCAN, Army] M52A (Role Appropriate) [Woodland].
Helmet:
- [OPCAN]CH252 (Army Woodland).
- [OPCAN]CH252 Collar(Army Woodland).
- [OPCAN]CH252 Vacuum(Army Woodland).
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
Medics:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- [OPCAN, Army] M52A (Role Appropriate) [Woodland].
Helmet:
- [OPCAN]CH252MD (Army Woodland).
- [OPCAN]CH252MD Collar(Army Woodland).
- [OPCAN]CH252MD Vacuum(Army Woodland).
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
Riflemen:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- [OPCAN, Army] M52A (Role Appropriate) [Woodland].
Helmet:
- [OPCAN]CH252 (Army Woodland).
- [OPCAN]CH252 Collar(Army Woodland).
- [OPCAN]CH252 Vacuum(Army Woodland).
DMR:
- BR-37.
- M295 (All Variants).
- M393X.
- M393X/S.
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
AutoRiflemen:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- [OPCAN, Army] M52A (Role Appropriate) [Woodland].
Helmet:
- [OPCAN]CH252 (Army Woodland).
- [OPCAN]CH252 Collar(Army Woodland).
- [OPCAN]CH252 Vacuum(Army Woodland).
Primary:
- M247X.
- M250.
- M75.
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
ODSTs:
QuoteUniform:
- [OPCAN, Marines] CBU Black #1 (Slim).
Vest:
- [OPCAN] M52D (Role Appropriate).
Helmet:
- [OPCAN] CH252D.
DMR:
- BR-37.
- M295 (All Variants).
- M393X.
- M393X/S.
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
Spartan II:
QuoteUniform:
- MJOLNIR Undersuit.
Vest:
- MJOLNIR Mark V[B] Armor (Commando).
Helmet:
- MJOLNIR EVA Helmet.
- MJOLNIR Mark IV Helmet.
- MJOLNIR Mark V/C Helmet.
- MJOLNIR V/CQC Helmet.
- MJOLNIR Mark V/K Helmet.
- MJOLNIR V/O Helmet.
- MJOLNIR V/P Helmet.
- MJOLNIR Mark V[B] Helmet.
- MJOLNIR VI/S Helmet.
- MJOLNIR Military Police Helmet.
- MJOLNIR Recon Helmet.
DMR:
- BR-37.
- M295 (All Variants).
- M393X.
- M393X/S.
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
++NOTES++
One of the following weapon combinations may be assigned to the team at SL discretion and based on mission requirements.
- M247H HMG 'Etilka', M41 SPNKR.
- M99A2S3, M6 G/GNR "Spartan Laser".
- M99A2S3, M41 SPNKR.
--NOTES--
MRTR Crew:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- [OPCAN, Army] M52A (Role Appropriate) [Woodland].
Helmet:
- [OPCAN]CH252 (Army Woodland).
- [OPCAN]CH252 Collar(Army Woodland).
- [OPCAN]CH252 Vacuum(Army Woodland).
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
PRHT:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- M52A Body Armor (Role Appropriate) [Urban].
Helmet:
- R/B5 Helmet.
Sniper Rifle:
- M99A2S3.
- SRS99CX-S2.
- SRS99DX-S2.
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
KNGT Crew:
QuoteUniform:
- [OPCAN, Modern] CBU M81 Woodland.
Vest:
- M52A Body Armor (Role Appropriate) [Urban].
Helmet:
- [FZ] CH252A Helmet.
Primary:
- BR45B.
- BR55 (All Variants).
- M392X.
- MA37X.
- MA5BX.
- MA5CX. (Classic Halo Audio).
- M7X. (SMG From ODST).
- M45. (Shotgun)
- M90X. (Shotgun).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
RPTR Crew:
QuoteUniform:
- Cross-Branch BDU [Gray].
Vest:
- M52A Body Armor (Vest) [URBAN].
Helmet:
- VX-16 Air Crew Helmet.
- [1stMEU] Pegasus.
Primary:
- M7X. (SMG From ODST).
Secondary:
- M6C.
- M6B.
- M6GX.
- M6D.
General Equipment:
QuoteMAT:
- M41 SPNKR.
HAT:
- M6 G/GNR "Spartan Laser".
AA:
- M41 SPNKR.
--EQUIPMENT--
MISSION REQUIREMENTS:
SERVER INFO :
- Name: FK #4 Custom Mission Server
- IP: arma4.fkservers.eu
- Port: 2402
- Password: On Request
- Modset