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Ostfront #3 [1st Main] (Autumn)

    

Jerichron
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  ++MISSION BRIEFING++

"Your name is unknown. Your deed is immortal."
—Tomb of the Unknown Soldier (Moscow).

Video Pending...

It has been nearly three months since Army Groups North, Center and South were ordered to commence offensive operations into Soviet-occupied Poland and it is now early Autumn. The Luftwaffe's continued campaign has devastated enemy infrastructure and air power and the enemy has wasted precious manpower on futile counter attracts. Command has relocated our unit to the assistance of Army Group North on its continued push through Soviet Territory and and its rapid approach of Leningrad. The Objective of this operation is the town of Kaaranmannikko which is currently serving as a hub for Soviet troops in the area. Friendly units are already pushing through this area so the primary focus for the platoon should be towards securing the town of Kaaranmannikko and eliminating Soviet troops in its area. To support in this operation command has allocated two Panzer IV Ausf Cs and in response to encounters with semi automatic rifles in Soviet possession command has chosen your platoon as a test bed for the new G-43 Rifle for immediate issue to ground elements.

++BRIEFING COMPLETED++

 

MISSION SUMMARY: 

This will be a heavily themed mission with elements taken from the Second World War The mission will be making use of the Arma 3 mods IFA3 AIO, Faces Of War, CSA38 and Improved Melee System which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to Second World War based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Second World War. 

 

++SLOTTING++

(TAGS & REGS PRIORITIZED)

(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)

(FINAL SAY IS AT EVENT HOSTS DISCRETION)

Slot Format: Role,(Tag Required, Rank Associated)

 

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PLTN COMMAND SQUAD:

  • PLTN Lead (PLTN TAGS ONLY, Officer) OPEN
  • PLTN 2ic/Radioman (PLTN 2ic TAGS, OfficerOPEN
  • PLTN Medic (MEDIC TAGS, Specialist) OPEN

 

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ALPHA SQUAD:

  • Alpha Squad Lead (SL TAGS, Officer) OPEN
  • Alpha Radioman (TL TAGS, NCO@Root
  • Alpha Squad Medic (MEDIC TAGS, Specialist) OPEN
  • 1x Alpha Squad Machine Gunner: (on the day)
  • 1x Alpha Squad Machine Gunner Assistant: (on the day)
  • Alpha Squad Team Leader (TL TAGS, NCO) OPEN
  • 4x Alpha Squad Rifleman: (on the day)

 

BRAVO SQUAD:

  • Bravo Squad Lead (SL TAGS, Officer) OPEN
  • Bravo Radioman (TL TAGS, NCOOPEN
  • Bravo Squad Medic (MEDIC TAGS, Specialist) OPEN
  • 1x Bravo Squad Machine Gunner: (on the day)
  • 1x Bravo Squad Machine Gunner Assistant: (on the day)
  • Bravo Squad Team Leader (TL TAGS, NCO) OPEN
  • 4x Bravo Squad Rifleman: (on the day)

 

CHARLIE SQUAD:

  • Charlie Squad Lead (SL TAGS, Officer) OPEN
  • Charlie  Radioman (TL TAGS, NCOOPEN
  • Charlie Squad Medic (MEDIC TAGS, Specialist) OPEN
  • 1x Charlie Squad Machine Gunner: (on the day)
  • 1x Charlie Squad Machine Gunner Assistant: (on the day)
  • Charlie Squad Team Leader (TL TAGS, NCO) OPEN
  • 4x Charlie Squad Rifleman: (on the day)

 

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Panzerkampfwagen IV Ausf C  (KNGT 1-1):

  • KNGT Commander (KNGT Commander Tags, Officer) @LurkerOne [NO TAGS]
  • KNGT Gunner (KNGT Gunner Tags, Specialist) @L00_Cyph3r
  • KNGT Driver (KNGT Driver Tags, Specialist) OPEN

 

Panzerkampfwagen IV Ausf C  (KNGT 1-2):

  • KNGT Commander (KNGT Commander Tags, Officer) OPEN
  • KNGT Gunner (KNGT Gunner Tags, Specialist) @Phanos
  • KNGT Driver (KNGT Driver Tags, Specialist) OPEN

 

--SLOTTING--

 

++RESTRICTIONS++

  1. Only Weapons and equipment from the Iron Front, Faces of War and CSA 38 mods may be used within the mission.
  2. Short Range Radios are prohibited (RPTR Elements Exempt).
  3. Only Radiomen are permitted to carry Long Range Radios.
  4. Night vision equipment is prohibited.
  5. BFT and GPS systems will be disabled/prohibited (RPTR Elements Exempt).
  6. Looting of enemy primary weapons is prohibited.
  7. Rifle Grenades are permitted to be taken by one member of each Squad.
  8. Only PLTHQ, Squad Leads and Team Leads are permitted whistles.
  9. Two G43 Rifles may be issued to each member of a squad at SL discretion.

--RESTRICTIONS--

 

++NOTES++

  1. The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee.
  2. Propaganda and other potentially sensitive material may be shown in mission associated with the time period and governments depicted.
  3. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability.
  4. To assist medics with the lower carry capacity of the equipment present within these missions squads are encouraged to carry increased Medical Fluid EG: Saline.
  5. Weapons or equipment listed as Pending... are currently left out per the time period depicted in mission. As the campaign progresses more equipment will be introduced.
  6. To assist players in adapting to a setting where short range radios are restricted and to help Squad Leads manage their elements the following is recommended reading. 

--NOTES--

 

++EQUIPMENT++ 

NoteFK Weaponry and equipment rules unless otherwise specified remain in effect for this mission.

PLTN Lead:

Quote

Uniform:

  1. GER M36 Offizier (Leutnant).

Vest:

  1. GER Feldausrustung (Unteroffiziere).
  2. GER Feldausrustung (Per weapon choice).

Helmet:

  1. GER Schirmmutze.
  2. GER M42 Stahlhelm (Any Variant, No Cloth Cover).

Primary:

  1. Kar98k (IFA Mod Only).
  2. Kar98k (Late) (IFA Mod Only).
  3. MP 38.
  4. MP 40.

Secondary:

  1. P-08 Luger.
  2. P38 Walther.
  3. C96 Mauser (Non Full Auto).

 

Squad Leads:

Quote

Uniform:

  1. GER M43 (Gefreiter).

Vest:

  1. GER Feldausrustung (Per weapon choice).

Helmet:

  1. GER M42 Stahlhelm (Any Variant, No Cloth Cover).

Primary:

  1. Kar98k (IFA Mod Only).
  2. Kar98k (Late) (IFA Mod Only).
  3. MP 38.
  4. MP 40.

Secondary:

  1. P-08 Luger.
  2. P38 Walther.
  3. C96 Mauser (Non Full Auto).

 

FAC, RTO, Team Leads:

Quote

Uniform:

  1. GER M43 (Oberschutze).

Vest:

  1. GER Feldausrustung (Per weapon choice).

Helmet:

  1. GER M42 Stahlhelm (Any Variant, No Cloth Cover).

Primary:

  1. Kar98k (IFA Mod Only).
  2. Kar98k (Late) (IFA Mod Only).
  3. MP 38.
  4. MP 40.

Secondary:

  1. P-08 Luger.
  2. P38 Walther.
  3. C96 Mauser (Non Full Auto).

 

Medics:

Quote

Uniform:

  1. GER M43 (Schutze)

Vest:

  1. [IJA] Medic's Gear.
  2. GER Feldausrustung (Pioniere).

Helmet:

  1. GER M42 Stahlhelm (Any Variant, No Cloth Cover).

Primary:

  1. Kar98k (IFA Mod Only).
  2. Kar98k (Late) (IFA Mod Only).
  3. MP 38.
  4. MP 40.

 

Machine Gunner:

Quote

Uniform:

  1. GER M43 (Schutze).

Vest:

  1. GER Feldausrustung (Per weapon choice).

Helmet:

  1. GER M42 Stahlhelm (Any Variant, No Cloth Cover).

Primary:

  1. MG 42 (IFA Mod Only).

 

Riflemen:

Quote

Uniform:

  1. GER M43 (Rekrut).
  2. GER M43 (Schutze).

Vest:

  1. GER Feldausrustung (Per weapon choice).

Helmet:

  1. GER M42 Stahlhelm (Any Variant, No Cloth Cover).

DMR:

  1. Kar98k ZF39 (IFA Mod Only).

Primary:

  1. Kar98k (IFA Mod Only).
  2. Kar98k (Late) (IFA Mod Only).

 

KNGT Crew:

Quote

Uniform:

  1. GER Panzerbesatzung (Oberleutnant). (Lead)
  2. GER Panzerbesatzung (Schutze). (Crew)

Vest:

  1. GER Feldausrustung (Offiziere).

Helmet:

  1. GER Panzerwaffe Schirmmutze (Lead).
  2. GER Panzerwaffe M43 Einheitsfeldmutze (Crew).

Primary:

  1. MP 38.
  2. MP 40.

Secondary:

  1. P-08 Luger.
  2. P38 Walther.
  3. C96 Mauser (Non Full Auto).

 

RPTR Crew:

Quote

Uniform:

  1. GER Luftwaffe Fliegender Anzung (Hauptmann).

Vest:

  1. GER Ausrustung des Offiziers.

Helmet:

  1. GER Luftwaffe Pilot helmet (S-101).

Secondary:

  1. P-08 Luger.
  2. P38 Walther.
  3. C96 Mauser (Non Full Auto).

 

General Equipment:

Quote

LAT:

  1.  Pending...

MAT:

  1.  Pending...

Binoculars:

  1. German Binoculars.

Additional Weaponry:

  1. G43 (Issued to two members per squad).

Melee:

  1. Rifle Attached Bayonets.
  2. WW2 German Knife.
  3. Sapper Shovel.

--EQUIPMENT--

 

MISSION REQUIREMENTS: 

SERVER INFO :

  • Name: FK #4 Custom Mission Server
  • IP: arma4.fkservers.eu
  • Port: 2402
  • Password: On Request
  • Modset
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