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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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18
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01 September 2023 18:00
This will be an attempted start of a campaign, Heavily insipred by the ION PMC Campaign done by @Judgeman and @TheSalader.
Ethnic Chernorussia has been in the grasp of the USSR for several years. For far too long, our people, The Chernorussians, have been oppressed by the dictatorship of Stalin and his successors. Its now 1992, Chernarus SSR is still reeling from the collapse of the Soviet union which occurred a year ago. It is now time for our ethnic people to take power of our lands and face the illegitimate government of Chernarus.
++Campaign Backstory++
--Campaign Backstory--
++MISSION BRIEFING++
Ethnic Chernorussia has been in the grasp of the USSR for several years. For far too long, our people, The Chernorussians, have been oppressed by the dictatorship of Stalin and his successors. Its now 1992, Chernarus SSR is still reeling from the collapse of the Soviet union which occurred a year ago. It is now time for our ethnic people to take power of our lands and face the illegitimate government of Chernarus. We will start by turning our ethnic home, The Cherno Mountains into our staging ground. We must secure supplies to begin our campaign of liberation. We will do this by raiding a small railroad station which houses a fair bit of weapons and ammo that is being prepared for distribution. Resistance should be quite small unless we linger, though we are unsure about the garrison at the station. We must return the weaponry and ammo to our safehouse before reinforcements arrive.
--MISSION BRIEFING--
++SLOTTING++
(TAGS PRIORITIZED)
(RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
(FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION)
Alpha - Militia Group 1 Alpha Squad Lead (SL TAGS) OPEN Alpha Squad Medic (MEDIC TAGS) OPEN Alpha Squad Autorifleman : (on the day) 4x Alpha Squad Rifleman: (on the day) Bravo - Militia Group 2 Bravo Squad Lead (SL TAGS) OPEN Bravo Squad Medic (MEDIC TAGS) OPEN Bravo Squad Autorifleman : (on the day) 4x Bravo Squad Rifleman: (on the day) Charlie - Militia Group 3 Charlie Squad Lead (SL TAGS) OPEN Charlie Squad Medic (MEDIC TAGS) OPEN Charlie Squad Autorifleman : (on the day) 4x Charlie Squad Rifleman: (on the day) --SLOTTING--
++RESTRICTIONS++
No Radios No GPS Only HE grenades allowed --RESTRICTIONS--
++NOTES++
This campaign will be using a progession system. It will be based on the vehicles and weapons that are captured in the missions played. Every single vehicle captured must be cataloged to count. Weapon caches must be captured to count. The campaign will become progressively more difficult equipment wise as time goes on. This will be similar to @Judgemans (RIP) PMC campaign that was run back in 2017. You will start with practically nothing, Including organisation. To be able to use Radios and GPS, You must capture such devices and locations. --NOTES--
++EQUIPMENT++
General Equipment (Everyone)
--EQUIPMENT--
MISSION REQUIREMENTS:
SERVER INFO :
Server Name : FK #1
IP: arma1.fkservers.eu
Port: 2302
Password : On request
Mission File: [FK]_Blufor_Zeus
Map: Chernarus 2020
Modset:FK Standard August 2023 V5
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