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  1. 19
    :00


    21 December 2024 19:00      21:30

    "THREE STRONGS" - JULY 1966, REPUBLIC OF VIETNAM
    BANH CHOUM POPULIST MILITIA, 3rd SOUTHERN BRIGADE, PEOPLE'S LIBERATION ARMY

    Need a guide?
    ++MISSION BRIEFING++
    "Grab the enemy by the belt buckle”


     
    Mission Summary:
    The time to strike is nigh! We will utilise Comrade Mao's strategy of the Three Strongs, strong fight, strong assault and strong pursuit.
    Our aim is threefold. 1 - Attack and eliminate the Puppet Regime's prison camp near Pak Ha, thus drawing out the Imperialist Americans.
    2 - Ambush the arriving Yankee dogs and inflict severe casualties.
    3 - Retreat into the safety of the jungle, in good order.
    Our will is absolute and our cause just. To victory!

    ++SLOTTING++
    (TAGS & REGS PRIORITIZED)
    (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
    (FINAL SAY IS AT EVENT HOSTS DISCRETION)
    Slot Format: Role,(Tag Required, Rank Associated)
     
    PLTN COMMAND SQUAD:
    PLTN Lead (PLTN TAGS ONLY, Officer) OPEN PLTN RTO (TL Tags): OPEN PLTN Medic (MEDIC TAGS, Specialist) OPEN PLTN Sergeant (TL Tags): OPEN PLTN Sniper (PRHPT Tags) : @LurkerOne ABLE SQUAD:
    Squad Lead (SL TAGS, Officer) OPEN Squad Medic (MEDIC TAGS, Specialist) OPEN Radioman (TL TAGS, NCO) OPEN Machine Gunner (on the day) 6x Rifleman (on the day) BAKER SQUAD:
    Squad Lead (SL TAGS, Officer) OPEN Squad Medic (MEDIC TAGS, Specialist) OPEN Radioman (TL TAGS, NCO) OPEN Machine Gunner (on the day) 6x Rifleman (on the day) SAPPER SQUAD:
    Squad Lead (SL TAGS, Officer) @Silberjojo Radioman (TL TAGS, NCO) OPEN Mortar Gunner (MRTR Tag) @Bashfulvideos Mortar Asst (MRTR Tag) @L00_Cyph3r 2x AT Gunners (Reg+) @lucleaR, @Griffin68965 3x Sappers (Reg+) @JeffreyCuddles, OPEN, OPEN ++RESTRICTIONS++
    Only Weapons and equipment from the SOG DLC and Unsung compatibility mods are permitted. Weapon list is in effect; see below.. No personal (SR) radios may be taken by infantry.  1 Rifleman per squad can be a Grenadier - the grenadier carries an SKS or M1 carbine with rifle grenades. Sappers can carry an unrestricted number of placeable mines. All types are permitted, but command detonated artillery shells are limited to one per person. All scopes are prohibited unless operating as a Prophet/Marksman. Standard restrictions apply. No NVGs or Thermal goggles are permitted. Throwable explosive placaeable (satchel charges etc)/incendiaries/Molotov's are limited to 1 per person. Frag grenades are exempt. Explosive ammunitions is prohibited unless playing as a PROHPET element (separate or imbedded) US Special Forces (LRRP, SOG, SEALs etc) and ARVN Special Forces (Rangers) have the following amendments: One team member may take an short M79 GL as a sidearm Machine Gunners may take RPDs. SEAL team members may take the Stoner 63 LMG 1 Rifleman per team may carry an enemy primary (AKM/SKS etc) ++NOTES++
    The improved Melee system can be configured by esc > options > controls > configure addons > WebKnight's Melee. Primary Weapons with an attached bayonet can be used to bayonet enemies by use of the improved Melee system Buttstock Hit/Bayonet Charge ability. --NOTES--
    ++EQUIPMENT++ 
    Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission.
    Australian Army
    RIFLES & Sidearms (permitted to be used by all)
    SKS, TT Pistol, PM, Type 56
    Squad Leads/Team Leads/RTOs/Medics
    Mat 49, PPsH
    Grenadiers
    M1 Carbine, SKS
    MGs
    RPD, DP20
    AT
    B40
    Sniper
    Mosin
    Mortar
    Any 60mm
    --EQUIPMENT--
    MISSION REQUIREMENTS: 
    SERVER INFO : 
    Name: FK #5 SOG Server IP: arma5.fkservers.eu Port: 2502 Password: On Request FK SOG Modset

    Event details


    Mission Planner 9 Comments

    7 users have RSVPed, including

    • L00_Cyph3r
    • Bashfulvideos
    • Silberjojo
    • Sarissa
    • Griffin68965
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