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  • There are 3 possible events you can create. Here they are and explained how:

    • Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
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    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.


Events happening today

  1. 18
    :00


    16 September 2023 18:00      20:30

    ++MISSION BRIEFING++
    0600, February 1st, 1968, Phu Trang Province, RVN
    Listen up boys. Last night Charlie launched a major attack within the entire province; news from the Americans sounds like it might have been across the country. You're being mobilized as a QRF straight to Phu Trang to stabilise the city until the ARVN can get off their arses and sort their shit out. You need to pacify the city; take out any Charlie that are lurking around and then cross North of the river to prevent any further attempts to reinforce by the VC.
    We're stretched thin, a lot of our companies are out on extended patrol, so we can't spare much in the way of support yet. You'll have a flight of gunships supporting you but that's all we can offer for now.
    Good luck, and remember; all of you'se are good cunts.

    ++BRIEFING COMPLETED++
    MISSION SUMMARY: This will be a heavily themed mission with elements taken from the Vietnam War, with some artistic liberties taken. The mission will be making use of the Arma 3 Prairie Fire DLC and a custom Modset which will be posted as well at the bottom of this event page in a compiled list.  Weaponry within the mission will be restricted to Vietnam/Faction based weaponry and will be restricted per your chosen role. Tags for applicable roles are being enforced and will not be different from standard slotting. Squad Structure and PTLN structure have been changed to accommodate the theme and structure of operations in the Vietnam War.
     
     
    ++SLOTTING++
    (TAGS PRIORITIZED)
    (RESERVED SLOTS MAY BE OVERWRITTEN BY TAG-HOLDERS)
    (FINAL SAY IS AT EVENT HOSTS DISCRETION, AND I RESERVE THE RIGHT TO PICK THOSE WHO I BELIEVE BEST SUIT THE MISSION)
     
     
     
     
    Platoon HQ Commander (PLTN Tags): @Jerichron FAC (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Alpha Sergeant (SL Tags)  OPEN RTO (COMS/TL Tags):  OPEN Medic (MEDIC Tags):  OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Bravo Sergeant (SL Tags) OPEN RTO (COMS/TL Tags): OPEN Medic (MEDIC Tags): OPEN Grenadier, Rifleman, Rifleman Corporal (TL TAGS): OPEN MG A Gunner, MG B Gunner, Rifleman Charlie (Overflow) Sergeant (SL Tags) RESERVE RTO (COMS/TL Tags): RESERVE Medic (MEDIC Tags): RESERVE Grenadier, Rifleman, Rifleman Corporal (TL TAGS): RESERVE MG A Gunner, MG B Gunner, Rifleman Raptor Bushwhacker Gunship Pilot (Rotary Tags): @L00_Cyph3r Bushwhacker Co-Pilot (Rotary Tags): OPEN Bushwhacker Crew Chief: RESERVE Bushwhacker Door Gunner: RESERVE

     
    Slick Pilot (Rotary Tags): @BadBarry REG+ Co-Pilot (Rotary Tags): RESERVE
    --SLOTTING--
     
    ++RESTRICTIONS++
    BFT disabled. Equipment:  No GPS devices RPTR Excluded on Zeus permission  No Night vision devices scopes only permitted for DMR Weapon list provided below No SR radios allowed  Note: If we end up with a large squad I will allow a SR for SL, TL and RTO Riflemen are restricted to two molotov's --RESTRICTIONS--
    ++NOTES++
    Those streaming or inclined to listen should be aware that music from the SOG DLC and vietnam era will be played throughout the mission. I'm open to any other suggestions or changes to the equipment during briefing or before example: Gun xxx was also used by the army. or Vest xxx seems to fit the role too and has more storage. --NOTES--
     ++EQUIPMENT++
    Note: FK Weaponry and equipment rules unless otherwise specified remain in effect for this mission.
    UNIFORM: Any BDU AUS VESTS: Any ANZAC, Any Vest - Army HEADGEAR: Any Boonie (ANZAC) BACKPACKS: Any Pack ANZAC, Any Pack Army WEAPONS: Riflemen: L1A1, M16A1, M2 Carbine NCO/Officers: L1A1, M16A1, M2 Carbine, L2A3, F1 SMG, GAU-5A/A Machine Gunners: M60, L2A1 LMG, L4 LMG Other Weapons: M79, M72 LAW, M127, HP Automatic --EQUIPMENT-- 
     
    MISSION REQUIREMENTS: 
    SERVER INFO :
    Server Name : FK #5 S.O.G. Prairie Fire Server
    IP: arma5.fkservers.eu
    Port: 2502
    Password : On request
    modset
     

    Event details


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