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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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18
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24 April 2019 18:00 20:30
Co Zeus: @Lerto
Welcome to Bystrica.
Unknown enemy faction has started to move in the province and the UN has asked kindly of the Australians to lend a hand sending in a platoon to help investigate and subdue the unknown threat. There is no details on the enemy and no details on who is funding them, so we would like the Australians to investigate and gather as much information on this situation as possible. The brief is simple your SASR team will be giving you your briefing from the intel they gather so the faster they gear up and get going the sooner you will have intel. The first objectives have been marked with some unknown objectives placed. There could be more information to be found in other locations but they will be revealed hopefully after securing the area. There also could be a high chance of QRFs if they are committed to this attack.
There will be 4 x respawn waves for platoon to use.
Gear Restrictions:
Uniform MTP variant.
Squads including platoon allowed 2 grenadiers with 5 HE and 5 Smoke
3 LAT per squad
Steyr A3 for rifleman
Minimi for AR
SASR may take any blufor rifle they are comfortable with no GLs or LAT. Allowed to take 2 x DMR with normal scope restrictions.
Support weapon team take .50 Cal british static (Launcher slot) and/or MAT
MAT 8 x Rounds each.
Platoon setup -
No medics in squads or platoon element.
Medic in squads become RIFLEMAN
RTO to be in contact with SASR and Support Weapon Squad
Platoon -
Platoon Lead - Same - Reservable -
2IC - Same - Reservable -
Medic - Rifleman
FAC - Rifleman
RTO - Same - Reservable -
Drone Op - Rifleman
All Squads
SL - Same - Reservable
TL - Same - Reservable
A SL
A TL
A TL
B SL @Hyxogen
B TL
B TL
C SL
C TL
C TL
D SL
D TL
D TL
E SL
E TL
E TL
Prophet
Spotter - Medic Lead - Reservable - @Gomez919
Sniper - Medic - Reservable - @Museman7
Mortar
Gunner - Medic 2IC - Reservable - @Frankasaurus Rex
Assistant - Medic - Reservable - @Cosmo
Raptor - SASR
Raptor Slot 1 - SL - Reservable - @Alex
Raptor Slot 2 - MEDIC - Reservable - @Vericht
Raptor Slot 3 - Rifleman - Reservable - @mulletshock
Raptor Slot 4 - Rifleman - Reservable - @BigT
Raptor Slot 5 - Rifleman - Reservable - @Jerichron
Knight - Support Weapon Team
Knight Slot 1 - SL/Loader - Reservable - No GL - @Tomo
Knight Slot 2 - Loader - @Beyond
Knight Slot 3 - Loader -
Knight Slot 4 - Gunner - @johnb43
Knight Slot 5 - Gunner - @andyt90
Knight Slot 6 - Gunner - @ThePointForward
Mission Planner 27 Comments