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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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17
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10 March 2019 17:45 19:00
This is the final test for a scripted mission I'm wanting to add to the server. The briefing is as follows:
Situation:
SOCOM Intelligence discovered a rogue USMC battalion's main base of operations in the region.
They have Tasked MARSOC Strike Teams Chronus 1-1 and 1-2 with clearing out and securing the island
to cripple the rogue battalion's operational strength and gather intelligence on their other operations.
Unfortunately, USS Colin was caught on an enemy ship's sonar while transporting your teams and the base has gone on alert
and have begun diverting forces back to defend the island.
Enemy Forces:
Rogue USMC guardsmen infantry with armed motorised assets
Friendly Forces:
Chronos 1-1 and Chronos 1-2 MARSOC Strike Teams
Mission Objectives:
Primary
- Secure Vehicle Depot
- Secure Main HQ
- Secure Harbor
Fail Conditions
- USMC re-enforcements arrive (60 minutes/0545 in game time)
- MARSOC has suffered heavy casualties
Mission Notes:
Capture Zone: Outnumber the enemy forces in the objective to capture it, once you receive a Hint saying it's secured you can move on
Time Acceleration: time is at 50% speed (1 hour IRL = 30 in-game minutes)
No Respawns
Community Events 6 Comments
4 users have RSVPed, including
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21
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10 March 2019 21:00
Carrier Sim
MODSET: http://www.mediafire.com/file/b430kydu4p3yc0p/Arma+3+Mod+Preset+Carrier+Sim.html
Synopsis:
You are the crew of the USS Nimitz. Sahrani is at a crisis. A miltia force has slowly been rising up and gathering resources and arming themselves, and they have struck the locals and military unexpectedly, and the defense is wearing thin. As the Nimitz was nearby, you have been tasked with moving into the waters of Sahrani and helping the locals.
How it works:
All roles of the carrier are taken up by players. This includes all deck crew (Aircraft handlers, Ordnancemen, Towing Officers, Plane Captains, ATC and so forth) as well as Jet Pilots, Heli pilots and a Diver Team. Any player taking a Deck Crew role must have an understanding of all the different roles of deck crew as well as how a carrier works. This will mainly be an aerial assault, though the Nimitz is support by 1x Arleigh-Burke Class Destroyer as well as 1x Virginia Class Sub, So if you don't like air and naval combat, or crewing a carrier, this mission is not for you. More will be explained on the day, as it is MUCH easier to explain in person.
Slots (first come first serve unless otherwise stated):
Most of the Deck Crew slots will be decided on the day, as there are a lot of them. If you are interested in one, put a comment down below.
Zeus (must stick within synopsis): @Nikolai
ATC Commander - @RedNexus
ATC Officer - FREE
ATC Officer - FREE
Medical Officer - @rostovne
Medical Officer - @ZeroFoxy
Medical Officer - FREE
Pilots (Tags>Regs>FNG'S):
There are 11 Jet pilot slots, so request one and I will put your name under here:
@Prometheus13
@samchaddy00
@NaWry
Heli Pilot (Transport) - FREE
Heli Pilot (CAS) - @I identfy as an Apache
Boats (Honorary boat tags don't count):
Poseidon (Destroyer):
Commander - @Schroeder
Driver - FREE
Crewman - @Major_Third
Crewman - FREE
Neptune (Submarine):
Commander - @patton446
Driver - FREE
Operator - @info
Community Events 17 Comments
9 users have RSVPed, including
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