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    • Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
    • Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.


Events happening today

  1. 19
    :00


    02 November 2019 19:00      21:00

    Operation Boogaloo.
    Co-Zeus: @OneMadPanda
    Map: Malden 2035 BLUFOR.
    Location: Military Base near Airport. 03:40AM.
    Less than 5 minutes ago we lost all communications with C-130, soon after take off. It was transporting several squads of special forces guys; with equipment and what is described as "cargo". Last message received by ground station was about airplane loosing power and altitude. Simultaneously we lost communications with all friendly bases on the island and satellite tracking.
    Cause is unknown for now, but we suspect that it can be an action of local radical groups, that are rioting for quite some time now. There's rumors that this radical groups are sponsored by foreign powerhouse, and it supplying them with military gear and instructors.
    Anyway, we might be the only friendly force that is aware about plane crash and considering that there was special forces onboard and unknown nature of "cargo" - we must investigate quickly, rescue survivors and recover that "cargo".

    Mission flow:
    Platoon effectively will be split into two: "Special Forces" and "Crews".
    Special Forces lead by PLT HQ. Crews - by RTO. Briefed and Deployed separately: PLT HQ and Squads at the C-130 crash site, RTO and Crews - at the base by blue marker. (I advise RTO to use FAC channel to draw a plan on a map.)
    Initial objective of the Special Forces: survive and defend cargo until arrival of the Crews. Improvisation is allowed. If it is spawned - you can use it for your advantage.
    Initial objective of the Crews: find C-130 crash site (expected to be in the vicinity of the Yellow Marker) and/or find survivors from Special Forces.
    No SR or LR communications between Special Forces and Crews before meeting allowed.
    After meeting - objective of the players to recover cargo back to the base on Blue Marker. Comms are allowed at this point.
    General restrictions:
    No BFT.
    No LR and SR comms between platoons before meeting up. Even drawing on the map.
     
    Assets:

    2x Leopard 2 MBT
    1x T-90SM MBT
    1x Rooikat-120UP SPATG [Requires Tanks DLC]
    1x Wiesel [version called by RTO, may require Tanks DLC] or M1239 AUV (CROWS M2) [RRR Vehicle]
     
    Gear:
    Special Forces:
    Helmet: Any Airframe (RGR or RGR Hexagon)
    Uniform: G3 Field Set (+Rolled), T-Shirt+G3 Field Pants, Fleece+G3 Field Pants (RGR)
    Vest: Any vest from the list: Battle Belt, JPC, JPC+Belt, MarCiras, MarCiras+Belt, MMAC, MMAC+Belt (RGR)
    Guns: Any BLUFOR within rules, but must be suppressed.

    Additional special equipment:
    1x Drone from the list: AR-2 Darter, ED-1D Pelter. [Issued to each Squad and Plt HQ.]
    Restrictions:
    No Long Range radios.
    Face must me hidden.
    6+1 mag for Rifleman and DMR;
    600rnds for AR.
    LAT only.
    10 projectiles per UGL.
    Not more than 10 throwables of any kind.
     
     
    Crews:
    Helmet: Any ACVC helmet.; RTO and RTO 2IC may take a Beret or Cap.
    Uniform: G3 Field Set (+Rolled), T-Shirt+G3 Field Pants, Fleece+G3 Field Pants (MC)
    Vest: Any vest from the list: Battle Belt, JPC, JPC+Belt, MarCiras, MarCiras+Belt, MMAC, MMAC+Belt (MC)
    Guns: Any BLUFOR; within rules.

    Additional special equipment:
    2x Drones from the list: AR-2 Darter, ED-1D, UGW Stomper RCWS, AL-6 Pelican. [Issued to each vehicle; chosen by Commander]
    Restrictions:
    Only one drone of the type can be deployed simultaneously from each vehicle; i.e. your vehicle can't have two Darters deployed, but can deploy Darter and Stomper, or Darter and Pelican.
     
    Reservable Slots:
    Special Forces:
    PLT HQ:           | Drone:
    PLT 2IC:
    A SL: @Lerto (no tags) | Drone:
    B SL:                | Drone:
    C SL:                | Drone:
     
    Crews [16 slots total]:
    RTO (in RTO slot): @Val3ntine (to tags)    | Vehicle: M1239 AUV (CROWS M2)  |Drones: 2x AR-2 Darter
    RTO 2IC (in Drone Op slot):

    Leopard 2 MBT / 1-1 / (top 3 knight slots + mrtr slot) | Drones:
    Cmd: @Jerichron
    Gnr: @thePier
    Drv:
    Ldr (mrtr gnr slot): @Conga Line of Neckbeards

    Leopard 2 MBT / 1-2 / (bottom 3 knight slots + mrtr slot) | Drones:
    Cmd:
    Gnr: @BonSie
    Drv:
    Ldr (mrtr ast slot): @info

    T-90 SM MBT / 2-1 / (top 3 raptor slots) | Drones: UGV Stomper RCWS, AR-2 Darter
    Cmd: @Garfield
    Gnr: @johnb43
    Drv:

    Rooikat-120 UP SPATG / 3-1 / (bottom 2 raptor slots + prpht slot) | Drones:
    Cmd: @Sarissa
    Gnr: @ThePointForward
    Drv (prpht gnr slot):

    Event details


    Mission Planner 17 Comments
  2. 21
    :00


    02 November 2019 21:15

    SECTOR CONTROL
    INTRODUCTION:
    This mission is going to be a scripted TvT mission and will be hosted on FK#4. The missions starts 15 minutes after the end of first main. Disclaimer: This mission takes place in the WW2 era but might not be historically accurate.  
    THE GAME MODE - SECTOR CONTROL:
    Your objective is to capture and hold Sectors that are marked on the map. You begin capturing a Sector once you have full control over it (no enemy players are present in the Sector). If your side controls at least two (out of three) Sectors, the enemy side will start losing points. Killing an enemy player makes their team lose points as well. The mission ends once the mission timer hits zero or one side runs out of points.  

     
    MISSION PARAMETERS:
    Starting points: 1000 Mission timer: 5 min. prep phase, 85 min. game time Penalty if enemy team has more control over the sectors: -1 pts/5 sec Respawning: -1 pt Respawns: 30-second respawn timer, respawn points are at base or inside a captured friendly Sector The enemy base cannot be captured  
    RULES:
    FK rules are in effect No metagaming; don't use chat to share mission critical information No "stream sniping" No spawncamping If you join late, try to balance the sides when you pick a slot No looting of enemy weapons unless you're completely out of ammo Don't leave the AO (marked with a rectangle on the map) Don't take enemy vehicles  

     
    "OPERATION VANGUARD":
    BLUFOR - GERMAN WEHRMACHT (10 players)
    vs
    INDFOR - US AIRBORNE (10 players)
     
    Time: 0600 October 12th, 1944
    Location: Aachen Outskirts, Germany
    Weather: Medium fog, raining
     

     
    MODSET & SERVER INFO:
    Download preset
    Name: FK ARMA #4 WW2 TvT Server
    IP: 95.216.46.110
    Port: 2402

    Event details


    Community Events 0 Comments

    5 users have RSVPed, including

    • Malbryn
    • AngryScottishMan
    • Conga Line of Neckbeards
    • Mesa
    • Mamil
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