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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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18
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25 October 2019 18:00 20:00
Dingor opfor fighting against 3CB Takistan Tribal Fighters
List of objectives:
3x Destroy radio tower Sabotage fuel depot Take and destroy vehicle depot Rescue hostage and capture them for yourself Search hangars for equipment and vehicles Search port for equipment and vehicles Additional objectives might arise out of these objectives!
This mission got one quirk: Instead of having 4 squads of 10 people you got 10 teams of 4 people.
PLT LEAD: FREE 2IC: FREE Medic: @Conga Line of Neckbeards Medic: @Museman7 Alpha LEAD Rifleman Rifleman Rifleman Bravo LEAD Rifleman Rifleman Rifleman Down to Kilo. You get the point ... Only the 4 spots inside the PLT element can be reserved!
Two teams will be slotted per squad on the slotting screen and then the individual teams have to sort out the groups by themselves. (Leave and join on the LEAD.) There will be absolutely no attaching. Make new teams if needed.
The lead elements can choose between one of the following setup for the riflemen:
1x Autorifle, 2x LAT 1x Autorifle, 1x MAT, 1x Rifleman 2x Autorifle, 1x Rifleman 1x Static machinegun (no caliber restriction!), 1x LAT, 1x Rifleman 2x Static machinegun (no caliber restriction!), 1x Rifleman 1x Autorifle, 1x Marksman (boltaction up to 7.92 mm allowed), 1x Rifleman 2x Marksman (boltaction up to 7.92 mm allowed), 1x Rifleman (One single rangefinder is allowed in this team) 1x Autorifle, 2x Grenade launcher 1x Autorifle, 2x demolition expert (IEDs, mines, minedetector, ...) 1x M6 mortar, 2x Rifleman (With as much ammo as that single team can carry)
Restrictions:
Weapons: Primary / Pistols: Blufor and opfor are allowed BUT the entirety of a 4 man team has to take from the same faction. Launchers: opfor only Gear: Uniform: Anything guerilla looking Vest: Anything opfor that fits the uniform Backpacks: Anything opfor that fits the uniform The only allowed longrange radios are the small blufor 3.63kg RT-1523G (ASIP) with 20km range. (The ones that look like this: https://i.nuuls.com/Jprkh.png) Headgear: Nothing with any protection No Rangefinders (Binoculars are allowed) No NVD's No blue force tracking (GPS is allowed)
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