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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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17
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27 January 2019 17:00
SMPureParadise Mission
Operation Io
Eladeen
Systems Alliance 5th Marine Force Recon
SSV PYKE
WILL START AFTER FIRST MAIN ENDS
MODSET HERE (13 MODS, Ignore ace dependencies)
(https://steamcommunity.com/sharedfiles/filedetails/?id=1632794895)
ROLE/ASSET SIGNUP DOCUMENT HERE
(https://docs.google.com/document/d/1x-pekUYq6Qg3vC1sEuGg_njk1D8jrFZSYwM8s-BRC4c/edit?usp=sharing)
BASIC FK RULES APPLY
BRIEFING
We have been assigned to respond to a distress call from an Alliance Marine squad that is based at Fort Zulu on Eladeen, the squad was on air patrol in the Jaque region of the planet when contact was lost. A single communication was received from the squad that only said “HELP” and then nothing since.
The situation on the planet is very hostile, a number of pirate and mercenary groups have established extensive gun running networks all over the system with Eladeen being a hub for many. We don’t have much Intel on the Jaque region other than a very small settlements dots the region and a wealthy arms designer has a home in the region.
This arms designer is the only lead we have so you are to meet with him in person, his name is Haydon Matson and he owns a small compound in the center of the region. We have sent word ahead and he has agreed to meet with you. behave yourself on his property, he likely has heavier guns than you do.
Getting these marines back is a priority, You are free to act independently but please keep command updated.
OBJECTIVES
PRIMARY
Contact Arms Designer Matson
Matson has a small compound in the Jaque region, He has agreed to meet with you and should hopefully have the information you need. In the meantime we will continue scanning for signals.
Find and rescue marines
Priority objective is the rescue of these lost marines.
SECONDARY
DO NOT ENGAGE MATSON’S SECURITY
Matson employs a sizable security force in the region, do not engage them.
ASSETS
(will be compressed or removed based on numbers)
1X UT-47 Kodiak (ARMED)
Various support vehicles and aircraft deployed from SSV PYKE
EQUIPMENT
(reference screenshots at bottom)
Notes
May take OPTRE HUD glasses
Only SL and Pilot may take LR
Special Weapon is issued by squad leader.
For Special Weapons Marine, you may only take 1 Special weapon marked with (S) below.
Highly recommend taking the pistol red dots if you are taking a sidearm
Some scopes like the T-8/as scope already have the Holo sight on.
ML-78 Rocket launcher AT Rocket is wire guided, AA is lockon.
May take any cosmetic variation of weapons
Force Recon Marine (same for medic)
Uniform - Ajax Alliance uniform (multicam)
Vest - Ajax Armor (Alliance multicam)
Helmet - Alliance / Open Helmet (multicam)
Backpack - Invisible backpack (any), (Medic ->) ILCS Backpack (Medic)
Eyewear - Any
NVG - Neural Implant Vision Enhancement
Weapons - M-8 Avenger, M-15 Vindicator, M-3 Predator
Force Recon Special Weapons Marine
Uniform - Ajax Alliance uniform (multicam)
Vest - Ajax Armor (Alliance multicam)
Helmet - Alliance / Open Helmet (multicam)
Backpack - Invisible backpack (any)
Eyewear - Any
NVG - Neural Implant Vision Enhancement
Weapons - M-8 Avenger, M-15 Vindicator, (S)M-76 Revenant, (S)M-97 Viper, (S)ML-78 Missle Launcher, M-3 Predator, M-4 Shuriken
Force Recon Sergeant/Corporal
Uniform - Ajax Alliance uniform (multicam)
Vest - Ajax Armor (Alliance multicam)
Helmet - Alliance / Open Helmet (multicam)
Backpack - Invisible backpack (any) AN/PRC-515/521 for long range
Eyewear - Any
NVG - Neural Implant Vision Enhancement
Weapons - M-8 Avenger/M-GL, M-15 Vindicator, M-3 Predator, M-6 Carnifex
Alliance Navy Pilot
Uniform - Ajax Alliance uniform (Cavalry any)
Vest - (hidden) Integrated Protection (any)
Helmet - Alliance / Open Helmet (Cavalry)
Backpack - Invisible backpack (any) AN/PRC-515/521 for long range
Eyewear - Any
NVG - Neural Implant Vision Enhancement
Weapons - M-8 Avenger, M-15 Vindicator, M-3 Predator
Community Events 13 Comments
5 users have RSVPed, including
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21
:00
27 January 2019 21:00
The Last Resort
Starting at 9.00pm UK/After 1st Main
After a C-130 Crash on a resort runway in the Middle East, a small force of Tier 1 operatives, with only their handguns and wit must survive until they die, or find a way out. But an unknown force is on the horizon, one which the likes of have never been seen before. Can these elite soldiers escape, or will they die trying?
http://www.mediafire.com/file/5mzr22wi1inyqfh/Arma+3+Mod+Preset+Zombies.html - MODSET
Briefing:
You are a small Tier 1 Recon Team that was on an op out in the middle east. After an engine was shot out by AA, the Pilot performed an emergency landing at a resort on the outskirts of the war zone. With only 6 of your squad left, you move into the main resort. The resort is empty, and parts of the resort are damaged or derelict. You must survive and scavenge supplies until you can contact an exfiltration force.
Instructions:
You have a 1911 and 10 mags. You are to scavenge around to find weapons and ammo around the resort. The gameplay functions as a traditional zombies map, similar to that of Nacht Der Untoten. It features multiple barricades which will be unlocked after reaching certain waves. It also features a mystery box featuring over 30 weapons.
Rules:
No going outside of the buildings and into the open. They are only entrances for zombies to get in, not you to get out. If a door doesn't lead into a corridor, you cant go there Barricades are opened after a certain amount of Waves. There is a medical kit in the spawn room that heals any wounds, but takes a long time to heal yourself Fatigue/stamina is disabled. Sprint all you want! Slots:
Slots are first come first serve, priority doesn't matter
Survivor Leader - @Cpt. Hawkeye
Survivor Medic - @MarloK (doesn't need to know how to medic, just for muh'mmersion)
Survivor 1-1 - @Glad1us
Survivor 1-2 - @Fletch
Survivor 1-3 - @Prometheus13
Survivor 1-4 - @Thranwulf
Co-Zeus - @samchaddy00
Community Events 11 Comments
7 users have RSVPed, including
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