Jump to content
  • There are 3 possible events you can create. Here they are and explained how:

    • Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
    • Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
    • Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.

    If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.


Events happening today

  1. 19
    :00


    18 January 2019 19:00

    MAY MOVE EVENT TO SUNDAY AT SAME TIME IF MAJORITY OF PEOPLE REQUEST IT

    Modset here (https://steamcommunity.com/sharedfiles/filedetails/?id=1623151070)
    Please check google doc here for slots you may reserve. @ me on the event page to reserve 
    (https://docs.google.com/document/d/1x-pekUYq6Qg3vC1sEuGg_njk1D8jrFZSYwM8s-BRC4c/edit?usp=sharing)
    SMPureParadise Mission
    Operation Emperors Fire
    Concretum Civitas
    Imperial Death Korps 1491st Grenadiers   



     

     
    BRIEFING
     
    We have been called up for glorious service in the name of our Emperor. Your more common guardsmen envy the task laid out before you.

    Two days ago a large Ork horde made planetfall and decimated the defenders in the region. A platoon of guardsmen managed to fall back and establish a strong defense in the city but that has not stopped the Orks from looting and burning the city, They have been constructing fortifications non stop these last two days so we are confident they are preparing to maintain a siege. We won’t give them the chance to dig in any further.

    You will be approaching from the south, following the path of destruction the Orks took to take the city. A company of Guardsmen have already established a frontline and are engaging the Ork defences, your job here to break the Ork line before they can dig in any more and this becomes a drawn out siege. A series of objectives have been marked on your map south of the city, you must capture at least two of these before pushing into the city. Taking the bastion towers will likely be the deciding factor in securing the territory. Your assault will be a go when a nuke dropped from orbit takes out the horde north of the city 

    Air support will be extremely limited due to the Orks establishing AA positions on the Bastion Towers. You will be deploying with Leman Russ tanks, Chimera APC’s and Sentinel Walkers. These assets are limited.

    Today will be a test of both your abilities and your faith to the God Emperor, failure is not an option here.

     
    The Galaxy is grim and filled with unending darkness,
    Only the light of our Emperor will prevail!                        
     
     





     





     
    OBJECTIVES
     
    PRIMARY
    Await Nuke detonation 
    You must await the nuke being dropped from orbit to detonate before beginning your assault, The nuke should take out the vast majority of the hoard concentrated north of the city.    Capture at least 2 frontline objectives
    4 objectives south of the city center have been marked, capturing at least 2 will ensure we have a strong frontline to push with.      Capture the city center
    The city center has been split into two objectives, both must be captured and held for mission complete.         
    SECONDARY
    Capture Bastion Towers
    A number of Bastion defensive towers were deployed before the Orks overwhelmed the defenders, recapturing these towers will go a long way in ensuring we have control of the territory and will allow air support to move in. Mark captured towers will blue smoke.  
    Rescue pinned down guardsmen
    A platoon of guardsmen were trapped when the Orks overran the city defensives, they have been able to hold out for 2 days. Relieving them will help in securing the city center.
     
       

    ASSETS
    (will be compressed or removed based on numbers)

     
    2X Leman Russ Tanks (battlecanon) (min crew of 3)
    1X Sentinel (Lascanon) (min crew of 2)
     
     


     
    EQUIPMENT
    (reference screenshots below for proper colors)

     
    Notes
    Vox Casters (radio) only issued to Commissar, Squad leads, and Vehicle Commanders.
    DO NOT REMOVE MASKS ONCE IN THE AO
    Gunner weapon is chosen by SL, If Missile Launcher is chosen you cannot take a primary weapon but may take a Laspistol
    Officer's Guard will dress as Grenadiers but may take the Type 14 Lasgun with the Type 14 Backpack.
    Bring BLUE smoke grenades to mark captured Bastion Towers
    May use OPTRE HUD   




     
    1491st Grenadier (also use for Medic)
    (reference screenshots for proper color)
    Uniform - Death Korps Uniform (if you sort by mods should be 2nd DK uniform)
     
    Vest - Death Korps Grenadier Body Armor (1st one)
     
    Helmet - Death Korps Infantry Helmet (4th)
     
    Backpack - Death Korps Backpack, Cadian Medicae Backpack for Medics
     
    Eyewear - Death Korps Grenadier Gasmask
     
    NVG - NONE
     
    Weapons - Lucius Pattern no.98 Lasgun  
     
    1491st Watchmaster (Sergeant) & Corporal
    (reference screenshots for proper color)
    Uniform - Death Korps Uniform (if you sort by mods should be 2nd DK uniform)
     
    Vest - Death Korps Grenadier Body Armor (1st one)
     
    Helmet - Death Korps Infantry Helmet (4th)
     
    Backpack - Death Korps Backpack, Type 14 Backpack if using Type 14 Lasgun, OPTRE Radio
     
    Eyewear - Death Korps Officer Gasmask
     
    NVG - NONE
     
    Weapons - Lucius Pattern no.98 Lasgun, Lucius Pattern Mk.22c Shotgun,  Type 14 Lasgun (heavy)
     
    1491st Gunner
    (reference screenshots for proper color)
    Uniform - Death Korps Uniform (if you sort by mods should be 2nd DK uniform)
     
    Vest - Death Korps Grenadier Body Armor (1st one)
     
    Helmet - Death Korps Infantry Helmet (4th)
     
    Backpack - Death Korps Backpack
     
    Eyewear - Death Korps Grenadier Gasmask
     
    NVG - NONE
     
    Weapons - Death Korps Plasma Gun, Lucius Heavy Stubber, Death Korps Missile Launcher, Laspistol  

    1491st Officer
    (reference screenshots for proper color)
    Uniform - Death Korps Uniform (look for 1491st uniform with the breastplate
     
    Vest - None
     
    Helmet - Death Korps Infantry Helmet (4th)
     
    Backpack - Death Korps Backpack
     
    Eyewear - Death Korps Officer Gasmask
     
    NVG - NONE
     
    Weapons - Laspistol
     
    1491st Vehicle Crew
    (reference screenshots for proper color)
    Uniform - Death Korps Uniform (if you sort by mods should be 2nd DK uniform)
     
    Vest - None
     
    Helmet - Death Korps Infantry Helmet (4th)
     
    Backpack - Death Korps Backpack
     
    Eyewear - Death Korps Guardsmen Gasmask
     
    NVG - NONE
     
    Weapons - Lucius Pattern no.98 Lasgun, Laspistol
     



    Event details


    Community Events 12 Comments

    11 users have RSVPed, including

    • SMPureParadise
    • colt92
    • Mingy
    • info
    • MarloK
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy