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Events happening today

  1. 18
    :00


    07 September 2018 18:00      20:00

    Apparently there's actually a small demand for TvT now, so I might as well run this mission I've had on the server for a bit. (75 total slots!)
    As before if there's time at the end we'll try and swap teams as best as possible and have another quick round!
    BRIEFING:

    https://gyazo.com/f47c652a3b2009dbd666ff864c51ec0b
     
    I. Situation
    Chedaki insurgents have set up in an abandoned, derelict town near a Russian army base.
    This is disliked by Russian high-command and such have ordered the nearby forces to clear it out.
    Force setup:
    OPFOR: A combined Russian MSV and VDV Platoon. Well equipped, including a BTR per squad and a lightly armed Mi-8. INDFOR: Assortment of Chedaki insurgents.  Moderately equipped, with access to grenade launchers, RPGs, autorifles and static weapons.  No assets. The layout for each side is as follows:
    OPFOR have:
    Company Command in charge of operation, with 2 Platoon leaders underneath him equipped with radios. 3 MSV squads with a BTR each, under their Platoon leader in COY HQ. 2 VDV squads to mount in the mi-8, under their Platoon leader in COY HQ. 1 Mi-8 with door gunners  
    INDFOR have:
    All units are in 3 man groups, including HQ sections.  Each have a specialisation. (Either RPG-7, Marksman/Grenadier or Autorifle) Command HQ - Lead, 2iC and Doctor. Apel - HQ section, 1st section, 2nd section and 3rd section. Bekar - HQ section, 1st section, 2nd section and 3rd section. Charli - One 3 man team with a static Dhskm in bag.  
    II. Mission Objective
    Town must be cleared by OPFOR, or INDFOR must hold them off for 45 minutes.
    Notes:
    Area is surrounded in heavy fog. The town has lots of hiding spots amongst the ruins and rubble (many added in the editor). AO Limits: Ground based units may not leave the area revealed on the map for more than 30 seconds.  Airborne units have 2 minutes. Lead elements on Opfor do not have radios, but radio operators - with the exception of HQ where Company Command has none but the Platoon leads do.  
    RESERVABLE SLOTS: 
    There are more available in the mission, but I will give out some of the important ones here. 
    Final slotting will be very much dependent on numbers - roles like the two OPfor Platoon leads under Company Command will be dropped if numbers are low.
    As such only a small handful of the full slots will be reservable, remember this is a maximum of 75 slots!
    TAGHOLDERS ONLY FOR RESERVATION
     
    OPFOR:
    Company Command: Platoon Tags
    Orel Platoon Lead/Radio Op (MSV): Any leadership tags
    Vorobey Platoon Lead/Radio Op (VDV): Any leadership tags
     
    Orel 1 Squad Lead: Squad Lead Tags
    Orel 1 Radio Operator: No tags, but SL must request you as their radio op.
     
    Vorobey 1 Squad Lead: Squad Lead Tags
    Vorobey 1 Radio Operator: No tags, but SL must request you as their radio op.
     
    Val'kiriya Pilot: @Guest (CC tags)
    Crew Chief 1: CC Tags
     
     
    INDFOR:
    Command: Plt tags
    Apel HQ: Any leadership tag
    Bekar HQ: Any leadership tag

    Event details


    Mission Planner 2 Comments
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