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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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15
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21 September 2018 15:30 16:50
Overview
This training is aimed at people who are new to the FK. Doesn't matter if you're brand new to Arma or you have 500 hours under your belt but no experience with the mods we use.
Topics that will be covered:
How to join and make sure you can successfully join our servers What happens in the FNG and Off-hours rooms Slotting procedure and what happens in the spawn area ACE Arsenal - how to get yourself equipment you'll need ACE Interactions ACE Medical - Basic rifleman first aid Short Range Radio BLUFOR vs OPFOR assets static showcase LAT introduction and overpressure Rangefinding and working with map (if time allows) I also have two loadouts prepared for you, one for BLUFOR, one for OPFOR. They're meant as basic templates you can fall back to, change uniform and be ready to play.
The idea is that you will be able to go straight into a mission after the training and play as a rifleman.
This training does not earn you any tags or direct progress towards a Regular rank. But it will teach you how to play with us and therefore indirectly leads to both.
How to join
Please RSVP here and be at "General Training" room on TS at given time. We will be conducting this training on server 2.
Time in the calendar should be automatically adjusted to your own timezone, but just to make sure, this training will start at 1730 CEST - 2.5 hours before the main mission. Expect roughly 2 hours of time taken, the extra 20 minutes are there in case of delays and technical issues.
You're expected to have the mods from our modset downloaded via Steam. Also please install the TFAR plugin for your TeamSpeak, if you have any issues with it, come 10 minutes earlier so we can sort it out.
Current modset is here:
The best way of making sure you have exactly what you need is to click that "PRESET FILE" link, open your Arma 3 launcher, go to MODS section and import the file - it will auto-subscribe mods you need, start downloading them and create Mod Preset for FK. Then even if you're playing elsewhere and have hundreds of other mods you'll load only the correct ones.
IP and password will be given to you before we join the server.
Mandatory reading
Rules on how to conduct yourself in an FK Arma mission:
Recommended reading
Most of what will be covered - still best to try it our yourself.
Recommended bindings and ACE settings - we will cover these during the training as well. This is contained up there ↑ too.
TFAR guide - will be covered to some extent, contains list of of radios for each faction
Roles Index - who does what under ideal circumstances
Weapons and their Categories - "Wait Scorpion Evo is REDFOR? You do know we are in NATO for almost 20 years right?"
Training Planner 0 Comments
3 users have RSVPed, including
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22
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21 September 2018 22:00
OPTRE ZEUS
MOD LIST
DO NOT LOAD ANY EXTRA MODS!!!
(https://steamcommunity.com/sharedfiles/filedetails/?id=1494059145)
I am going to be local hosting an off hours OPTRE Zeus event immediately after second main. This will be treated as a standard off hours session. All applicable FK rules apply and will be enforced to the best of my ability. This does include weapon rules to an extent, ask me during the session for clarification. Zeus's will be picked via straw poll.
As of right now I have templates on the following maps with the following variations. Standard has a normal spawn area like our servers, ODST is the same as standard but includes a nearby HEV drop pod room that can be reached via Zeus placed teleport pole. Keep in mind that my templates don't work exactly like the FK server templates so some features will not be there like respawn waves and the radio channels. Respawns are set to occur after 5 seconds so please listen to Zeus on how you'll get back into the fight.
Now since this is a local host and I don't have the best internet expect network issues. It ran fine with about 10 people so I'm sure it can handle a bit more. Zeus's please don't place an obscene amount of objects, I'd like it all to run as smoothly as possible.
ALTIS - Standard and ODST Madrigal - Standard and ODST Gridlock - ODST Blood Gulch - TVT
Any requests for templates must be PM'd to me either here or on Discord. I'll try to get to it in due time.
Community Events 2 Comments
1 user has RSVPed, including
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