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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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18
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25 August 2018 18:00 20:00
DISCLAIMER:
This mission will be obnoxiously hard. It will be heavily restrictive and there will be salt. Good Luck
This mission is inspired by Tomo's Operation: Fuck You. I have decided to bring the same concepts, rules, restrictions, and loadouts to a beach landing/assault. Some things have been directly copied.
Co-Zeus: @Slouchy Orc
Co-Zeus: @gadsada
Situation:
There is no general story for the mission. It is around world war two.
You are Julia Company, assaulting the island of Targetville. You will conduct your beach landing at 04:30 Zulu time from the destroyers USS Liberty and USS Valor, under heavy fog and adverse conditions. You will encounter mines, a well equipped and entrenched enemy force, and terror the likes of which you probably have not experienced before in an FK mission. Your only objective is to gain a solid grasp on the objective, forming a beachhead. You have 1 hour to accomplish this goal.
Rules:
There are some important caveats that go with this mission. Follow them all.
No GPS No NVGs Follow the gear loadouts to the letter No drawing on the map at all after briefing (muh immersion) No Long-Range Radios at all. No Short-Range radios unless in a "radio" role No weapon scopes MAX 7 magazines for M1's. MAX 3 for sidearm . AR Team, 5 30 Round Magazines Binoculars ONLY for SL and AAR ("Binoculars" only, no rangefinders etc) No entrenching tools Do not steal or scavenge enemy weapons. Slots (TAGHOLDERS ONLY for reservation):
Platoon Leader:
Platoon Radio OP:
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Alpha Lead: @Tomo
Alpha Radio OP:
Bravo Lead: @BDFoster
Bravo Radio OP:
Charlie Lead:
Charlie Radio OP:
Delta Lead:
Delta Radio OP:
Echo Lead:
Echo Radio OP:
Foxtrot Lead:
Foxtrot Radio OP:
DISCLAIMER: If numbers are low and a squad needs to be dropped, Fox will go first.
LOADOUTS:
Take only what is listed, nothing extra aside from cosmetics
Camo: Combat Uniform Olive Drab
Vest: PLCE Webbing Olive [BAF] NOT the plate version
Helmet: Any M1 variant
Backpack: Carryall Olive [BAF]
Primary (No rail or scope): M1 Garand | AutoRifleman: MP44
Secondary: M1911A1
Medical Supplies: As normal.
Ammo(Includes one in gun ) : MAX 7 magazines for M1's. MAX 3 for sidearm. AR Team, 5 30 Round Magazines
Mission Planner 10 Comments