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There are 3 possible events you can create. Here they are and explained how:
- Mission Planner: The mission planner is for Main Missions. You have to follow this guide line for the requirements. These events also need approval by CMs.
- Training Planner: The Training Planner is for Training events. If you are running a Training use this calendar.
- Community Events: This is for games other than Arma 3 or special events in Arma 3 which take place during off hours. This includes reserving the server for you and your friends to play together.
If you do something on the Training Planner or the Community Events Calendar, it is preferred that you either take the 2nd Server or make sure nothing else is running at the same time.
Events
Events happening today
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19
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12 February 2018 19:00 21:00
MAX 60 PLAYERS!
It's the 1970's and in Takistan there has been a copycat fascist leader rising up the ranks, attempting to take off where Hitler ended his reign!
Takistan forces have been invading countries on all their borders, of which none have military forces. The ChDKZ insurgent FK force has been tasked with infiltrating and suppressing the Takistani forces in a D-Day style assault.
As a relatively new addition to the NATO/Allied forces, the ChDKZ insurgent FK group is not currently well funded, however has been equipped partially with NATO equipment.
Intel provided indicates there is a comms tower, radar dome and artillery position located deep inside enemy territory. A spec ops team will be designated to neutralise these positions, as critical mission objectives to avoid a QRF hitting our main forces.
The spec ops team will be expected to be air lifted into position via the MI-8 available to platoon, with platoon also on board. However, whilst the radar dome is in enemy control and working, pilots will need to stay under 50m altitude to avoid hitting the radar floor and being detected.
Once the spec ops team has been dropped off, the MI-8 will want to move out with platoon still on board asap, to avoid any AA detecting and neutralising them. They will then be able to support the beach assault from the air -minimal AA has been reported as present at the beach front.
The comms tower will be mission critical on its own - from the moment enemy forces are made aware of the invasion, enemy forces will take 10 minutes to relay a message to the enemy QRF to reinforce the front lines.
The platoon will have a mortar position available to them with limited, but ample rounds.
It is highly recommended that effectiveness of this asset is maximised by using it to soften forces before the spec ops team assaults all positions and then to take out the QRF position, once intel obtained from the enemy radar dome reveals their position.
The main allied forces will simultaneously be assaulting the beach front, with the main mission objective being to eliminate all enemy forces and capture the enemy HQ.
It is expected that the beach will be covered in tank traps, but also either side of the main landing strip has been covered in mines, therefore no armoured support is available.
However, due to this nature the enemy forces will only have a minute number of armoured support behind their lines.
No attachees, squads remain at 8 (1 RHIB per squad), mission limited at 60, tags take priority and are the only reservable slots, any remaining slots will be filled in by regs/FNG's on the day.
The assault is due to take place mid morning, just before the sun comes up and the forecast is due to be slightly foggy.
ALL LOADOUTS ARE IN THE PUBLIC LOADOUTS BY WATTSITS -
No GPS, no scope/sight, no NVG's, AN/PRC 152 Radios to be used, LR only where stated, binocs only where stated (no rangefinder/vector), TLDR; no extra items unless stated otherwise - any doubts, ask!
5 mags max! 3 belts each for AR+AAR... Spec Ops squad will be Foxtrot.
PLATOON LOADOUT SELECTION
Plt Lead: @Loradas(no tags) MISSION : SQUAD LEADER
Plt 2IC: MISSION : 2IC
FAC: @UniDigit(no tags) MISSION : SQUAD LEADER
RTO: @Silberjojo MISSION : SQUAD LEADER
Plt Medic: @Lexic MISSION : MEDIC
ALPHA - FOXTROT LOADOUT SELECTION (Fox will be the spec ops squad with separate tasking)
SL: A: @Tomo B: @Kalagen C: @Gditz D: @juseless(no tags) E: @AntiMatter(no tags) F: @Chefla MISSION : SQUAD LEADER
2IC: A: @Maverick B: @info(no tags) C: @Mingy(no tags) D: E: @Jackofallpc(no tags) F: @andyt90(no tags) MISSION : 2IC
Medic: A: @Muhcreedy(no tags) B: @Godzi C: @Wafflefox D: @Legendo E: @Fox {Grimm} F: @Gomez919 MISSION : MEDIC
Autorifleman: MISSION : AUTORIFLEMAN
Assistant Autorifleman: MISSION : ASSISTANT AUTORIFLEMAN
Rifleman LAT: MISSION : RIFLEMAN MAT
Rifleman LAT: MISSION : GRENADIER
Rifleman: MISSION : RIFLEMAN
HELI CREW LOADOUT SELECTION (Armed MI-8)
Pilot: @Shroomzeh MISSION : PILOT
Copilot: MISSION : PILOT
Radio Operator: @Zenthar(no tags) MISSION : RIFLEMAN
Gunner: @Dog MISSION : GUNNER
Gunner: @Chukase MISSION : GUNNER
MORTAR LOADOUT SELECTION (Podnos)
Gunner: @Simon3373 MISSION : RIFLEMAN
Assistant: @Chuck Yeager MISSION : SQUAD LEADER
Role
Allocated Gear
Plt, Plt 2IC, SL, 2IC, FAC, RTO, Mortar Assistant
Uni - M88 TTsKO (Mountain), Vest - 6BS-19 TTsKO (Officer), Helmet - Kaska K93 TTsKO (Mountain), LR backpack, Weapons - M16A4 Carryhandle & M1911. Binocs+Maptools.
Medic
Uni - M88 TTsKO (Mountain), Vest - 6BS-19 TTsKO (Medic), Helmet - Kaska K93 TTsKO (Mountain), Sidor backpack, Weapons - M16A4 Carryhandle & M1911.
Autorifleman
Uni - M88 TTsKO (Mountain), Vest - 6BS-19 TTsKO (6SH46), Helmet - Kaska K93 TTsKO (Mountain), Sidor backpack, Weapons - M60 & M1911.
Autotifleman Assistant
Uni - M88 TTsKO (Mountain), Vest - 6BS-19 TTsKO (Officer), Helmet - Kaska K93 TTsKO (Mountain), Sidor backpack, Weapons - M16A4 Carryhandle & M1911. Binocs
Rifleman MAT
Uni - M88 TTsKO (Mountain), Vest - 6BS-19 TTsKO (6SH46), Helmet - Kaska K93 TTsKO (Mountain), RPG Carrier, Weapons - M16A4 Carryhandle & RPG-7V2.
Rifleman Grenadier
Uni - M88 TTsKO (Mountain), Vest - 6BS-19 TTsKO (6SH46), Helmet - Kaska K93 TTsKO (Mountain), TRYK RangeMaster Belt(CYT), Weapon - M16A4 (Carryhandle/M203).
Rifleman, Mortar Gunner
Uni - M88 TTsKO (Mountain), Vest - 6BS-19 TTsKO (6SH46), Helmet - Kaska K93 TTsKO (Mountain), Weapons - M16A4 Carryhandle & M1911.
Pilot, Gunner
Uni - M88 TTsKO (Mountain), Helmet - ZSh-7A, Weapon - M1911
Please use the provided public loadouts, nothing else.
People WILL DIE! This is a pre-emptive ‘salt’ warning...
Mission Planner 58 Comments