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Moh26dz joined the community
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I run out of manpower and Fucking Die [HOI4 MP]
Lexic commented on Jerichron's event in Community Events
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I run out of manpower and Fucking Die [HOI4 MP]
Murky commented on Jerichron's event in Community Events
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JAP please -
I run out of manpower and Fucking Die [HOI4 MP]
AngryScottishMan commented on Jerichron's event in Community Events
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Norway please. - Earlier
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untilThe GOTM for March is Minecraft as voted by the community, to get the GOTM off to a good start, I ask that those interested in Minecraft join us for the official start to the server which will be after Arma Main mission time on Friday 21st March Modpack: FTB Evolution Version: 1.12 Server IP: luna.fkservers.eu If you want to join, please make sure to put your Minecraft username in the following whitelisted thread. The following rules apply, but please read through them now and familiarise yourselves Minecraft Rules No griefing in any form No stealing No random killings of players Unless both players agree to "duel" etc No builds/projects that are intended to "test" the server limits or otherwise lag out the server Avoid building new dimensions if at all possible e.g. RFTools Dimensions, Mystcraft worlds, etc. Stable mining dimensions (e.g. Aroma1997's Mining Dimension) are allowed A stable RFTools Mining dimension will be provided later on "Op" status may be granted in special circumstances to restore things Case by case basis, usually if cause is something completely out of your control e.g. 50,000 people used to live here, now it's a ghost town because some guy 5 chunks down blew up his Draconic Reactor or unleashed Primal Fire or some server admin decides he wants to remove 150 chunks of water in an instant using code ? Should you be granted "Op" status for reasons other than being Staff, it should be removed within 24 hours Guidelines/Etiquette Some people may not want a lot of people nearby. If you're not on their team or hasn't been said you two want to work together etc, ask them if they're okay with "neighbours". Avoid using transparent transport pipes (i.e. any item transport pipe where you can see the items moving along) as they can, and will, cause lag. Avoid using strip miners/mining quarries etc. Stick to quarries that replace blocks (usually with dirt) instead of quarries that "mine up" the blocks and removes them. If your quarry mines into water/lava underground and keep on going down to bedrock, the "falling" water/lava contributes to lag. Avoid asking for things in order to skip having to do things (a.k.a. begging) e.g. You miscalculated, you're short a few redstone and need a bit more - 'tis gucci You've had the shittiest luck in managing to find the one chunk/mining pattern that gives you fuck all gold - Yeah, wtv. You can always mine somewhere else but some of us probably have too many. You want some Ender Pearls because you can't be bothered to kill Endermen - Please don't be so lazy. Trading is allowed, even encouraged, we want you guys to work together! But do be sensible with what you ask for/what you offer Need some iron and the other guy needs more wood 'cause he has no trees? Great! You need an Ender Pearl but you want to give them a stick?
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I run out of manpower and Fucking Die [HOI4 MP]
Will9455 commented on Jerichron's event in Community Events
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Time to build a True worker's Paradise (AKA the Soviet Union)! -
I run out of manpower and Fucking Die [HOI4 MP]
Resurge commented on Jerichron's event in Community Events
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Italy please. -
Colek started following I run out of manpower and Fucking Die [HOI4 MP]
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I run out of manpower and Fucking Die [HOI4 MP]
Colek commented on Jerichron's event in Community Events
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Waiter! Waiter! One Poland please! -
untilEVENT SUMMARY: This will be heavily themed event based taking place in the highly acclaimed Real Tim Strategy game Hearts Of Iron IV, in which players will seek to guide their own nations on the path to Victory during The Second World War. This event may be a one-off or a repeated affair, depending on interest. However, to prevent some of the typical issues with HOI4 multiplayer games, there will be some guidelines for behavior in the event to assist with the flow of events. These are not intended to force a particular outcome or victor in the game's conclusion, and if anyone has a suggestion for additional rulings, please feel free to make suggestions in the comments. ++SLOTTING++ (FINAL SAY IS AT EVENT HOSTS DISCRETION) NOTES: Nations are being broken up according to government type and Historical Standing to ensure a balance of government types and playstyles within the game session. Only a certain number of each type of faction may be picked. MAJOR NATIONS: - ALLIES UNITED KINGDOM Player: OPEN THIRD FRENCH REPUBLIC Player: @Jerichron UNITED STATES Player: OPEN - AXIS GERMAN REICH Player: OPEN KINGDOM OF ITALY Player: @Resurge EMPIRE OF JAPAN Player: @Murky - COMINTERN SOVIET UNION Player: @Will9455 CHINESE COMMUNIST PARTY Player: OPEN MINOR NATIONS: REQUEST IN COMMENT SECTION... POLAND Player: @Colek SWITZERLAND Player: @Nick Aryson NORWAY Player: @AngryScottishMan SOUTH AFRICA Player: @SAUCEGODISHALL ROMANIA Player: @Lexic --SLOTTING-- ++EVENT RULES++ General: No METAGaming Pregame Alliances or Exploits. There will be a 5min break every 50 minutes of Gameplay. Self Destruction of National Resources to deny them to another player is not permitted EX: (Deleting or Changing Division Templates to reduce Manpower loss on them being overrun or encircled, Removing or Deleting Factories, Destroying Naval Assets). Using spies for boosting propaganda or influencing Trade is not allowed. Mechanics: Using Armoured Units in a Infantry Template such as Super Heavy Tanks are not permitted. Support Company Armoured Elements are permitted in Infantry Divisions. Deployment of Naval Mines is not permitted for Performance purposes. No para drop operations are permitted for use in the event. No spiking tension unnecessarily (E.G. Justifying on a random country). Thermonuclear weapons are not permitted. General: --EVENT RULES-- ++NOTES++ Game Settings: Historical AI: Enabled. --NOTES-- EVENT REQUIREMENTS: SERVER INFO : Host: Jerichron Password: On Request
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musa joined the community
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Benjamin Beniwise joined the community
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PerishableZ joined the community
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The Raj Sells Opium to China and Fucking Dies [HOI4 MP]
Lexic commented on Jerichron's event in Community Events
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I'm interested just have something to do on 16. so I can take whatever is left if I make it. -
The Raj Sells Opium to China and Fucking Dies [HOI4 MP]
Nick Aryson commented on Jerichron's event in Community Events
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Afghanistan please -
Jerichron started following The Raj Sells Opium to China and Fucking Dies [HOI4 MP]
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The Raj Sells Opium to China and Fucking Dies [HOI4 MP]
Jerichron commented on Jerichron's event in Community Events
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@Resurge @Will9455 @Slim Event is being rescheduled due to low interest each of you will be messaged personally with the new date when decided to reconfirm your nation choices and availability. -
The Raj Sells Opium to China and Fucking Dies [HOI4 MP]
Will9455 commented on Jerichron's event in Community Events
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I'll grab Germany. I'm also happy to have a coop as well if anyone wants to assist. -
The Raj Sells Opium to China and Fucking Dies [HOI4 MP]
Resurge commented on Jerichron's event in Community Events
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Raj please -
The Raj Sells Opium to China and Fucking Dies [HOI4 MP]
Slim commented on Jerichron's event in Community Events
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Iran please jeri -
The Raj Sells Opium to China and Fucking Dies [HOI4 MP]
Jerichron posted an event in Community Events
untilEVENT SUMMARY: This will be heavily themed event based taking place in the highly acclaimed Real Tim Strategy game Hearts Of Iron IV, in which players will seek to guide their own nations on the path to Victory during The Second World War. This event may be a one-off or a repeated affair, depending on interest. However, to prevent some of the typical issues with HOI4 multiplayer games, there will be some guidelines for behavior in the event to assist with the flow of events. These are not intended to force a particular outcome or victor in the game's conclusion, and if anyone has a suggestion for additional rulings, please feel free to make suggestions in the comments. ++SLOTTING++ (FINAL SAY IS AT EVENT HOSTS DISCRETION) NOTES: Nations are being broken up according to government type and Historical Standing to ensure a balance of government types and playstyles within the game session. Only a certain number of each type of faction may be picked. MAJOR NATIONS: - ALLIES UNITED KINGDOM Player:@Jerichron THIRD FRENCH REPUBLIC Player: OPEN UNITED STATES Player: OPEN - AXIS GERMAN REICH Player: @Will9455 KINGDOM OF ITALY Player: OPEN EMPIRE OF JAPAN Player: OPEN - COMINTERN SOVIET UNION Player: @Murky CHINESE COMMUNIST PARTY Player: OPEN MINOR NATIONS: IRAN Player: OPEN BRITISH RAJ Player: OPEN IRAQ Player: OPEN AFGHANISTAN Player: @Nick Aryson --SLOTTING-- ++EVENT RULES++ General: No METAGaming Pregame Alliances or Exploits. There will be a 5min break every 50 minutes of Gameplay. Self Destruction of National Resources to deny them to another player is not permitted EX: (Deleting or Changing Division Templates to reduce Manpower loss on them being overrun or encircled, Removing or Deleting Factories, Destroying Naval Assets). Using spies for boosting propaganda or influencing Trade is not allowed. Mechanics: Using Armoured Units in a Infantry Template such as Super Heavy Tanks are not permitted. Support Company Armoured Elements are permitted in Infantry Divisions. Deployment of Naval Mines is not permitted for Performance purposes. No para drop operations are permitted for use in the event. No spiking tension unnecessarily (E.G. Justifying on a random country). Thermonuclear weapons are not permitted. General: --EVENT RULES-- ++NOTES++ Game Settings: Historical AI: Enabled. --NOTES-- EVENT REQUIREMENTS: SERVER INFO : Host: Jerichron Password: On Request -
Hearts of Iron IV: Graveyard of Empires MP Match
Slim commented on Resurge's event in Community Events
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Could i have romania please -
untilEVENT SUMMARY: This will be heavily themed event based taking place in the highly acclaimed Real Tim Strategy game Hearts Of Iron IV, in which players will seek to guide their own nations on the path to Victory during The Second World War. This event may be a one-off or a repeated affair, depending on interest. However, to prevent some of the typical issues with HOI4 multiplayer games, there will be some guidelines for behaviour in the event to assist with the flow of events. These are not intended to force a particular outcome or victor in the game's conclusion, and if anyone has a suggestion for additional rulings, please feel free to make suggestions in the comments. This will be a meme game based around the nations with new focuses trees in the middle east. ++SLOTTING++ (First come first served.) *Nations will be added as players select them* Iran: @Resurge Romania @Slim ++EVENT RULES++ General: No METAGaming Pregame Alliances or Exploits. There will be a 5min break every 55 minutes of Gameplay. Self Destruction of National Resources to deny them to another player is not permitted EX: (Deleting or Changing Division Templates to reduce Manpower loss on them being overrun or encircled, Removing or Deleting Factories, Destroying Naval Assets). Using spies for boosting propaganda or influencing Trade is not allowed. If a player cannot keep up with 3 speed they will be kicked. If a player crashes and fails to get back in after one hot join attempt they must wait for the next break to try again. Mechanics: Using Armoured Units in a Infantry Template such as Super Heavy Tanks are not permitted. Support Company Armoured Elements are permitted in Infantry Divisions. Deployment of Naval Mines is not permitted for Performance purposes. No para drop operations are permitted for use in the event. No spiking tension unnecessarily (E.G. Justifying on a random country). Thermonuclear weapons are not permitted. ++NOTES++ Game Settings: Historical AI: Disabled --NOTES-- EVENT REQUIREMENTS: SERVER INFO : Host: Resurge Password: On Request
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After much hard work and long hours by @L00_Cyph3r , the Arma Exile Server is ready for use. Due to the headache of setting it up, Cypher went with a minimal modset, see below for the required mods and optional mod, to prevent crashes we would ask you not load any other whitelisted mods that we allow on the other servers as we dont know what they might do on the server. Required Mods: Exile + TFAR Beta + CBA Optional Mods: DUI Squad Radar Any issues please post in the Exile GOTM channel on discord, PLEASE DO NOT PING Cypher directly, we will follow up on any issues when we have time. If you wish to join the server early to check you can connect, etc you are free to do so but we would ask that as many people be available for this event so that we can get a good start to the GOTM EXILE RULES: We would ask all players read these rules, if you see any possible issue of rule-breaking please bring it to the attention of an online staff member (where possible) GENERAL RULES: No Cheating/Hacking. No Wall glitching. This includes but not limited to, looking through walls/floors, running at walls/floors to gain access to a base, vaulting through windows or peaking through an object to gain an advantage No Exploiting. This includes but not limited to, laying inside of objects or abusing broken Arma mechanics. Accusing players of doing something illegal must be backed up with proof! Suspect someone of cheating? Please contact a staff member. Do not accuse them at all. Combat logging is not allowed. You will be punished. Air to Air, Air to Ground and Air to Base Kamikaze is strictly forbidden (including parachute against other vehicles and players) Do not log out inside of other players bases. Logging out for the restart is fine as long as you log back in after a very short amount of time. Deploying vehicles inside any object is not allowed. This includes other vehicles, walls, players, etc. Placing/Crafting objects/items into vehicles/players is an exploit. Do not do this. Rappelling is not to be used in such a way that the rappelling rope goes through objects making you reach positions that you wouldn't normally be able to access, doing this is considered glitching. Shooting or scouting within 500m radius of any territory into a spawn zone or any kind of trader is not allowed. Shooting or scouting within 500m radius of any territory into the cement mixer area is not allowed. Shooting or scouting within the 500m radius of any territory to any static mission is not allowed. Grouping with other families or parties is not allowed. (This includes but not limited to teaming up to counter/do raids, missions, capture points and looting with other groups\families) SAFE ZONE RULES: No Safe Zone ramming. No stealing in Safe Zones. If it's not yours, do not touch it. This is including dead bodies. Do not follow a player out of the Safe Zone to kill or engage them in any way. Do not block traders with vehicles or crates. Vehicles left in the Safe Zones on restarts will be unlocked and can be taken within the first 5 minutes. Once a vehicle is taken, the driver owns it. Do not attempt to take it back. Legitimately stolen vehicles are owned by the person that drove it into the Safe Zone. You cannot take it back if you got it taken from you! Do not troll the new owner by locking the vehicle etc. Destroying vehicles in the Safe Zone is forbidden. No trolling within the Safe Zones. Scouting from Safe Zone is not allowed. No shooting other players within 500m of the Safe Zone. This is considered the "NO PVP ZONE". No combat evading into the Safe Zone or "NO PVP ZONE". If you have been shot at, do not enter these zones for at least 2 minutes of not being in combat unless you kill the player(s) shooting at you. Once you enter the "NO PVP ZONE", any form of combat or engagement is not allowed. Do not camp the border of the "NO PVP ZONE". BUILDING RULES: You can only have 1 base per family or group and only have access to that base! Bypassing this in any way will result in bases being deleted. The entire thicker part of the flag must be visible and it must be placed on the terrain. (This means not floating, under the terrain, in/over water or on rocks) You cannot place anything on the bottom half of your flag. To protect your flag, you need to make at least a 1x1 flag room using Exile Wood/Metal/Concrete walls. You can place a roof for your flag room but there must be space for players to stand. The flag room must be empty, including map objects. If your flag room is more than 1x1, then you can have objects within the room but not within a 1x1 radius. Multiple layers of walls can be used for your flag room. You do not need a door to access this room. You can place destructible objects on the top half of the flag to protect it. The use of indestructible items to surround whole rooms or your flag is not allowed. No floating base parts, containers or concrete mixers are allowed. Safe kits, concrete mixers and fuel stations are not to be placed within the terrain or prebuilt objects. This includes but not limited to rocks, houses and trees. You are allowed to build objects on top of them (floors, walls, hatches, etc.) Safe rooms must not be made from glass building parts (single quick access safes on a glass roof etc. are fine, just don’t overdo it. Our staff will judge this grey area at their discretion.) Accessing safes or containers through objects including walls/floors is not allowed. Do not build on roads. You are allowed to build over roads but room has to be made for vehicles to pass under. (At least 2 walls tall) You can build at the end of the road such as a dead end. Do not build over the 35m height limit! Objects above 35m will be automatically deleted on each restart. Objects are not to be placed in a way that makes players glitch through them because of missing collision points. (Walls as floors/roofs, Towers placed horizontally, heli pads upside down, etc.) You are not allowed to block passageways with concrete mixers You are not allowed to use ladders to pass through walls/floors. You are not allowed to place objects (e.g. walls) in a way that allows the territory owners to vault or jump over them while attackers can't. (because of anti-glitch mechanics) You are not allowed to build in or within 5 meters of the debug zone. Doing so will lead to your base being deleted. You are not allowed to build within 200 meters of major cities or towns You are not allowed to build within 500 meters of any trader location. (Measured from the Aircraft marker on the map) You are not allowed to build within 500 meters of any Safe Zones. (Measured from the Poptab marker on the map) You are not allowed to build within 500 meters of any Black Market. (Measured from the grenade marker on the map) You are not allowed to build within 500 meters of Bambi towns. (Measured from the Dummy marker on the map) You are not allowed to build within 500 meters of any concrete mixer. (Measured from the concrete mixer marker on the map) You are not allowed to build within 200 meters of any fuel stations! (Measured from the fuel pumps themselves) RAIDING RULES: You're only able to steal flags when you're close to the bottom of the pole, doing this through a wall/floor is not allowed. You can only hack safes if you have a line of sight on them. Doing this through walls/floors is not allowed. Server Details: Server name: FK #3 Liberation Server IP: arma3.fkservers.eu Port: 2302 Password: Check Teamspeak
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The Fuhrer Hits the Griddy and Fucking Dies [HOI4 MP]
Deltabacon commented on Jerichron's event in Community Events
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/out -
The Fuhrer Hits the Griddy and Fucking Dies [HOI4 MP]
riccardi48 commented on Jerichron's event in Community Events
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I guess I'll fill and you can give me a nation at the start to balance. -
The Fuhrer Hits the Griddy and Fucking Dies [HOI4 MP]
Will9455 commented on Jerichron's event in Community Events
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I'll take the United States of America, I'm also happy to take on Coops as well if anyone is interested. -
The Fuhrer Hits the Griddy and Fucking Dies [HOI4 MP]
Bashfulvideos commented on Jerichron's event in Community Events
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Dracula please (Romania) -
The Fuhrer Hits the Griddy and Fucking Dies [HOI4 MP]
Murky commented on Jerichron's event in Community Events
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Soviets for me -
The Fuhrer Hits the Griddy and Fucking Dies [HOI4 MP]
Deltabacon commented on Jerichron's event in Community Events
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I'll take France. Solidarity @Nick Aryson -
The Fuhrer Hits the Griddy and Fucking Dies [HOI4 MP]
Nick Aryson commented on Jerichron's event in Community Events
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Canada Québec
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